Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 1080891393947582015 20 Nilihum the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Feb 3, 2024. Slain by Terence ... wielding a +6 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1493 turns). Nilihum the Conjurer (Deep Elf Conjurer) Turns: 1493, Time: 00:01:36 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 0/8 EV: 12 Int: 22 God: Gold: 76 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 4 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} g - a scroll of blinking {unknown} i - a scroll of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of berserk rage {unknown} h - a potion of curing {unknown} l - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of protection and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Terence barely misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you with a +6 flail of protection! Terence bares his teeth. Terence screams, "I want your blood!" Okay, then. Terence shouts, "DIE!!!" Terence attacks as he pursues you! Terence hits you with a +6 flail of protection. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of protection and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +6 flail of protection! Ouch! That really hurt! You die... Terence says, "That felt goooood." ##...## #...# #..# ##'## ##.## #.## #.# #.# #.# #.# #.# #.# ##.## #.# #.# ##...## #.# #.# #.....# ##### #.# ##.## ### #.#...## #...####.# #...###.. ##.#.#####.....@@.# #.#.....# .............###### #...###.. .############# ##### ### # You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nilihum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1011 | D:2 | Found a faded altar of an unknown god. 1454 | D:2 | Learned a level 2 spell: Searing Ray 1473 | D:2 | Noticed Terence 1493 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, minmay_misc_feat_ornament D:2: layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, nicolae_the_louvre, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4