Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 409696565319002853 18 Nilihum the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on Feb 3, 2024. Slain by Terence ... wielding a +2 mace of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (935 turns). Nilihum the Conjurer (Deep Elf Conjurer) Turns: 935, Time: 00:01:47 Health: -2/16 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 6/8 EV: 12 Int: 22 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} h - a scroll of blinking {unknown} Skills: + Level 0.6 Fighting + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Anguish Hex/Necr 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Message History The magic dart hits Terence. Terence is severely wounded. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence shouts, "ATTACK!!!" Terence hits you with a +2 mace of protection! Ouch! That really hurt! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Terence shouts, "Now you die!" Terence attacks as he pursues you! Terence hits you with a +2 mace of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence barely misses you. Sorry, you're not good enough to have a special ability. Why would you want to do that? Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +2 mace of protection. You die... Terence says, "Rest in peace." #.# #.........#.###### #.# #.#..@###......... #.# #..<..>...#####. #.# ###.##.......... #.# .............. #.# #####.......... ####.# ............ #....###########......... #.##....@@............... #.####≈≈####.####....#### #.'..∩..<..'.# #.... ######≈≈###### )#. #### You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nilihum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 370 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 787 | D:2 | Found Recoiput's Antique Weapon Emporium. 839 | D:2 | Noticed Terence 865 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, uniq_terence, uniq_sigmund, uniq_jessica Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 6