Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16521342313578433804 341 Nilihum the Destroyer (level 6, 0/35 HPs) Began as a Deep Elf Conjurer on Feb 3, 2024. Succumbed to Edmund's poison ... on level 3 of the Dungeon. The game lasted 00:06:29 (3612 turns). Nilihum the Destroyer (Deep Elf Conjurer) Turns: 3612, Time: 00:06:29 Health: 0/35 AC: 3 Str: 4 XL: 6 Next: 30% Magic: 10/14 EV: 13 Int: 25 God: Gold: 180 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . g - +2 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -9) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons g - a +2 dagger (weapon) Armour a - a +1 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls d - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of might {unknown} h - a potion of curing i - a potion of degeneration {unknown} j - 2 potions of ambrosia Skills: + Level 1.7 Fighting + Level 3.9 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 13.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 19% 3d10 6% 4 Iskenderun's Mystic Bla Conj/Tloc 38% 2d9 6% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Edmund Message History Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. Edmund the Younger comes into view. He is wielding a +0 dire flail of venom. Edmund shouts! Edmund is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +0 dire flail of venom and wearing a +0 leather armour (83% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund misses you. The searing ray hits Edmund! Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of venom! You are poisoned. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. You feel sick. Edmund hits you with a +0 dire flail of venom! You are lethally poisoned! You feel better. Edmund hits you with a +0 dire flail of venom! You are poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund attacks as he pursues you! Edmund hits you with a +0 dire flail of venom! * * * LOW HITPOINT WARNING * * * You die... #.######.#####.#####........... #.....##.# #.#####..######... ##....##.#####........# #### #....)..............## #....########.####### ##### ##.#.# #.# ###.... #.#.### #@# #...### #.....# #.# #.##### #.###.######@# #.# #. #.# #........# #.# #. #.###.#####..# #.# #. #.....# #..# #.# #. #.##### #..# #.# #. #.## #..# #.# #. #..# #..# #.# #< ##.########..# #.# #. #............##########.# ## You could see Edmund. Vanquished Creatures A phantom (D:3) A scorpion (D:3) An iguana (D:4) 3 adders 4 dart slugs 3 ribbon worms An orc (D:3) 5 endoplasms 9 giant cockroaches 5 goblins 8 hobgoblins 4 jackals (D:1) A quokka (D:2) 9 ball pythons 3 bats 4 frilled lizards 5 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nilihum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1217 | D:2 | Reached XP level 3. HP: 17/20 MP: 5/10 1270 | D:2 | Learned a level 2 spell: Searing Ray 1356 | D:2 | Reached skill level 1 in Fighting 2123 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 2446 | D:3 | Reached skill level 13 in Conjurations 2446 | D:3 | Reached XP level 5. HP: 29/29 MP: 12/12 2701 | D:3 | Noticed a phantom 2705 | D:3 | Killed a phantom 2706 | D:3 | Reached XP level 6. HP: 34/34 MP: 8/14 3598 | D:4 | Noticed Edmund 3612 | D:3 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_loops_corners, minmay_strange_pillars, grunt_ministairs_10, st_stairs_12 D:3: layout_loops_ring D:4: layout_loops_ring, gammafunk_ghost_grave, minmay_joined_circles, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.9 Fighting | 1 | 1.7 Conjurations | 13 | 13.2 Spellcasting | 4 | 4.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Cast: Magic Dart | 101 | 52 || 153 Searing Ray | | 5 || 5 Use: Potion | 1 | 2 || 3 Scroll | | 6 || 6 Armour: Robe | 23 | 8 || 31 Dodge: Dodged | 26 | 5 || 31