Dungeon Crawl Stone Soup version 0.22.0-75-g3901e79 (webtiles) character file. 4 Nilihum the Magician (level 1, -1/10 HPs) Began as a Deep Elf Wizard on Sept 11, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (85 turns). Nilihum the Magician (Deep Elf Wizard) Turns: 85, Time: 00:00:48 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 2/8 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 1.3 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 11% 2 None Call Imp Summ #....... 11% 2 None Slow Hex #....... 16% 2 None Conjure Flame Conj/Fire #....... 24% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Nilihum the Deep Elf Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Unknown command. There is a staircase leading out of the dungeon here. A kobold comes into view. It is wielding a dagger. Aim: a kobold, wielding a dagger (resting) The magic dart hits the kobold. The kobold shouts! You now have 6/7 mp. Aim: a kobold, wielding a dagger (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 5/7 mp. Unknown command. Things that are here: a dagger; a kobold corpse The kobold corpse isn't edible. A jackal comes into view. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You now have 5/7 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You now have 4/7 mp. Aim: a jackal (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. You now have 3/7 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You now have 2/7 mp. Aim: a jackal You miscast Magic Dart. Wisps of smoke drift from your hands. The jackal barks! You now have 1/7 mp. Aim: a jackal The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You now have 0/8 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The jackal misses you. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 7/10 hp. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. You now have 1/8 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 5/10 hp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. You now have 0/8 mp. Unknown command. The jackal bites you. You take 1 damage, and have 4/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. Your magical contamination has completely faded away. You see here a jackal corpse. The jackal closely misses you. The jackal misses you. The jackal completely misses you. The jackal bites you. You die... # .. #..#.#<#.### #. #.# #.#.#.#.#.# .### #.# #..#.#.#.## .?# #(###.#.#.#.#.# # #.# #.##..######.... ... #.########.##.## #### #..###.†........##.######## ###.....#######h.##......... ....†.........@.....######## ###.#.##.).......##.# ..... #.######.###.# .........# #.# #.# .#.####### #.# #.# #. #.. #.# . ... ..# ###.### . You could see a jackal. Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nilihum the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 75 | D:1 | HP: 2/10 [jackal (1)] 85 | D:1 | Slain by a jackal Action || total -------------------------++------- Cast: Magic Dart || 9 Armor: Robe || 1 Dodge: Dodged || 11 Vault maps used: D:1: lightli_arrival_chessboard, nrook_mini_backslash Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 34.1 | 85.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 34.1 | 85.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------