Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8 (webtiles) character file. 769 Nilihum the Firebug (level 7, -1/50 HPs) Began as a Pale Draconian Fire Elementalist on Aug 26, 2018. Slain by a centaur (2 damage) ... on level 6 of the Dungeon. The game lasted 00:16:59 (6613 turns). Nilihum the Firebug (DrFE) Turns: 6613, Time: 00:17:00 Health: -1/50 AC: 7 Str: 11 XL: 7 Next: 52% Magic: 5/14 EV: 12 Int: 17 God: Gold: 336 SH: 0 Dex: 11 Spells: 5/16 levels left rFire . . . SeeInvis . w - +2 war axe (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith + (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . o - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ h - amulet of faith {Faith, !P} HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: breathe steam, unfitting armour, cold-blooded, AC +6 a: Breathe Steam You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 336 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) p - a +1 whip of electrocution (You found it on level 2 of the Dungeon) s - a +1 trident of venom (You found it on level 5 of the Dungeon) u - a +0 dagger of draining (You found it on level 5 of the Dungeon) w - a +2 war axe of freezing (weapon) (You found it on level 4 of the Dungeon) Armour o - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery g - an uncursed amulet of guardian spirit {Spirit} (You found it on level 1 of the Dungeon) h - an amulet of faith (around neck) {Faith, !P} (You found it on level 2 of the Dungeon) i - the ring "Egefoc" {Fire rPois Str-4 Int+2, unknown} (You found it on level 4 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (-4). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. j - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) q - an uncursed ring of fire {rF+, rC-} (You took it off a goblin on level 3 of the Dungeon) Wands k - a wand of paralysis (9) (You found it on level 2 of the Dungeon) v - a wand of random effects (40) (You found it on level 4 of the Dungeon) Scrolls f - a scroll of teleportation r - a scroll of magic mapping {!r} t - 2 scrolls of remove curse Potions a - 2 potions of flight {unknown} c - 3 potions of might d - a potion of berserk rage {unknown} l - 2 potions of agility {unknown} m - a potion of magic n - 3 potions of curing {unknown} Comestibles b - 13 rations x - 3 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting + Level 5.2 Conjurations - Level 5.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 1% 1 None c - Conjure Flame Conj/Fire ###..... 4% 3 ###.... f - Fireball Conj/Fire ###....... 41% 5 ######. x - Throw Flame Conj/Fire ###... 2% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 14% 1 None Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Inner Flame Hex/Fire ##...... 14% 3 ###.... Sticky Flame Conj/Fire ###..... 16% 4 ####... Ensorcelled Hibernation Hex/Ice #..... 22% 2 #...... Confuse Hex #....... 38% 3 ###.... Tukima's Dance Hex #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Elyvilon Gozag Hepliaklqana Xom Annotations: D:5 2 transporters Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Okay, then. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc priest comes into view. It is wielding a short sword. The orc priest moves out of view. An orc comes into view. It is wielding a flail. Aim: an orc, wielding a flail and wearing a chain mail (hasn't noticed you) The puff of flame hits the orc. The orc appears unharmed. The orc shouts! You now have 12/14 mp. An orc comes into view. It is wielding a flail. The orc shouts! Aim: an orc, wielding a flail and wearing a chain mail The flame tongue hits the orc. The orc priest shouts! You now have 11/14 mp. Okay, then. Aim: an orc priest, wielding a short sword You exhale a blast of scalding steam. The ball of steam hits the orc. You kill the orc! You feel slightly more hungry. You feel a bit more experienced. x2 The fire ignites! You now have 9/14 mp. You start resting. You have got your breath back. You start resting. MP restored: 14 Things that are here: a flail; a chain mail; an orc corpse You butcher the orc corpse. x - 3 chunks of flesh {@w0} Things that are here: a flail; a chain mail You see here a short sword. There isn't anything to butcher here. You see here a flail. There isn't anything to butcher here. You hear a distant blaring wail to the south. You now have 336 gold pieces (gained 16). A centaur comes into view. Aim: a centaur (hasn't noticed you) The puff of flame hits the centaur. The centaur shouts! You hear a loud, deep croak! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. You hear a shout! x2 You take 5 damage, and have 45/50 hp. You now have 12/14 mp. The centaur shoots an arrow. The arrow hits you but does no damage. You see here an arrow. You hear a distant blaring wail to the southwest. You start resting. The centaur shoots an arrow. The arrow hits you! You take 17 damage, and have 28/50 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! You see here 2 arrows. You take 6 damage, and have 22/50 hp. An orc comes into view. It is wielding a dagger of venom. The centaur unwields an uncursed shortbow. The centaur hits you. A bullfrog comes into view. You see here an arrow. You take 2 damage, and have 20/50 hp. You barely miss the centaur. The centaur hits you but does no damage. The centaur closely misses you. x2 Aim: a centaur (lightly wounded) The flame tongue hits the centaur. The centaur hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 10/50 hp. You now have 12/14 mp. Okay, then. The fire ignites! The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You take 1 damage, and have 9/50 hp. You now have 9/14 mp. Aim: a centaur (moderately wounded) The flame tongue hits the centaur. The centaur appears unharmed. The centaur hits you but does no damage. You now have 8/14 mp. Aim: a centaur (moderately wounded) The flame tongue hits the centaur. The centaur appears unharmed. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You take 2 damage, and have 8/50 hp. You now have 7/14 mp. Aim: a centaur (moderately wounded) The flame tongue hits the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/50 hp. Aim: a centaur (moderately wounded) The flame tongue hits the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. You take 3 damage, and have 1/50 hp. You now have 6/14 mp. Okay, then. Aim: a centaur (heavily wounded) The flame tongue hits the centaur. The centaur hits you. You die... ##......# ##...>...# ##.##........# #.........#### #.####..##### ### #.<.......# .....####...##.# .......((.#.# ....#####@#.# . ....Fo§.c.# ..#####.#.# #.#.# #.# . #.# .# ... . ... .. You could see a bullfrog, a centaur and an orc. Vanquished Creatures An ogre (D:4) A big kobold (D:7) A bullfrog (D:5) 2 bullfrog zombies (D:5) A crimson imp (D:5) 3 orc priests 2 hounds (D:4) An orc wizard (D:4) 3 worker ants (D:4) 10 adders A shadow imp (D:5) 3 adder skeletons 3 worms (D:3) A dart slug (D:5) 5 leopard geckos 8 orcs A ball python (D:1) 7 bats 9 hobgoblins 3 jackals (D:7) 4 quokkas 5 frilled lizards 9 goblins 15 kobolds 6 rats 105 creatures vanquished. Vanquished Creatures (others) A quokka (D:5) 1 creature vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nilihum the Draconian Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 294 | D:1 | Nilihum: ??regen 294 | D:1 | beem: regeneration[1/8]: Increases the rate at which you regain HP per turn. Regeneration doesn't work when you're {sick}; instead it makes Sickness disappear faster. 294 | D:1 | Nilihum: ??regen[2 294 | D:1 | beem: regeneration[2/8]: The base regeneration rate is your maximum hitpoints / 3. If this number is over 20, then divide the result by two and add ten. For example, 100 max health results in a regen rate of 26. RR accumulates every turn and for every 100 RR you gain, you regenerate 1 hp. For 1 hp per turn, 540 health is needed. For 1 hp per 2 turns, 240. 294 | D:1 | Nilihum: ??regen[3 294 | D:1 | beem: regeneration[3/8]: An amulet or troll leather armour adds 40 to your rr, player mutation 20 per level, and the status effect (spell) 100. What this means is that an amulet of regen or troll leather armour effectively doubles your healing rate (or better) for most characters. 294 | D:1 | Nilihum: ??regen[4 294 | D:1 | beem: regeneration[4/8]: The regeneration mutations conflict with slow metabolism, but do not otherwise affect your nutrition. 294 | D:1 | Nilihum: ??regen[5 294 | D:1 | beem: regeneration[5/8]: If a character cannot regenerate passively (this means DD or bloodless Vp or any character with slow healing 3), items or spells that increase regeneration rate won't help. Trog's Hand and potions of ambrosia will, though! 294 | D:1 | Nilihum: ??regen[6 294 | D:1 | beem: regeneration[6/8]: Only increases hunger if you have HP to regenerate; you don't need to switch out the amulet when not regenerating. Player mummies can't memorize the regeneration spell. 294 | D:1 | Nilihum: ??regen[7 294 | D:1 | beem: regeneration[7/8]: regen is a spell you cast if you are not at full hp 294 | D:1 | Nilihum: ??regen[8 294 | D:1 | beem: regeneration[8/8]: Arrhythmia: 1) every character needs HP to live - Arrhythmia: 2) regen gives HP - Arrhythmia: 3) therefor, regen is good for every character 294 | D:1 | Nilihum: ??mp regen 294 | D:1 | beem: amulet of magic regeneration[1/1]: Increases magic regeneration by 0.25 per turn. Has a warm-up time so you can't swap to it in a pinch. 312 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 433 | D:1 | Learned a level 2 spell: Throw Flame 1086 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1209 | D:2 | Reached skill level 2 in Conjurations 2039 | D:3 | Found a faded altar of an unknown god. 2116 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2161 | D:3 | Learned a level 3 spell: Conjure Flame 2377 | D:3 | Found a hazy altar of Hepliaklqana. 2505 | D:3 | Reached skill level 3 in Spellcasting 2948 | D:3 | Reached skill level 4 in Fire Magic 3365 | D:4 | Noticed an ogre 3442 | D:4 | Killed an ogre 3442 | D:4 | Reached skill level 3 in Conjurations 3442 | D:4 | Reached XP level 5. HP: 38/38 MP: 1/10 3671 | D:4 | HP: 5/38 [orc/falchion (5)] 3693 | D:4 | HP: 5/38 [orc/falchion (2)] 3739 | D:3 | Nilihum: ??falchion 3739 | D:3 | beem: falchion[1/1]: (long blades; +2 acc / 7 dam / 1.3 base delay / 0.6 min delay). A long single-edged sword with a slightly curved blade. 3749 | D:3 | HP: 7/38 [orc/falchion (5)] 4017 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/11 4122 | D:4 | Learned a level 5 spell: Fireball 4322 | D:4 | Reached skill level 4 in Spellcasting 4717 | D:4 | Reached skill level 4 in Conjurations 4717 | D:4 | Reached skill level 5 in Fire Magic 4731 | D:4 | Got a heavily runed marble ring 4901 | D:4 | You fall through a shaft for 3 floors! 4917 | D:7 | Your scales start taking on a pale cyan-grey colour. 4917 | D:7 | Reached XP level 7. HP: 50/50 MP: 0/13 4920 | D:7 | Found an opulent altar of Gozag. 5040 | D:5 | Entered Level 5 of the Dungeon 5224 | D:5 | Found a white marble altar of Elyvilon. 5256 | D:5 | Found a transporter. 5277 | D:5 | Found a transporter. 5651 | D:5 | Reached skill level 5 in Conjurations 5694 | D:5 | Found a shimmering altar of Xom. 5983 | D:5 | Reached skill level 5 in Spellcasting 6607 | D:6 | HP: 10/50 [centaur (10)] 6611 | D:6 | HP: 4/50 [centaur (4)] 6612 | D:6 | HP: 1/50 [centaur (3)] 6613 | D:6 | Slain by a centaur Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.2 Spellcasting | 3 4 5 | 5.0 Fire Magic | 4 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Tailslap | 3 | 7 | 1 || 11 Dagger | 51 | 47 | || 98 War axe | | 4 | 21 || 25 Cast: Flame Tongue | 49 | 97 | 28 || 174 Throw Flame | 18 | 22 | 9 || 49 Conjure Flame | | 5 | 2 || 7 Abil: Breathe Steam | | | 2 || 2 Use: Scroll | 6 | 4 | 1 || 11 Potion | | 1 | || 1 Eat: Chunk | 5 | 7 | 2 || 14 Ration | | 1 | 1 || 2 Armor: Skin | 26 | 16 | 24 || 66 Dodge: Dodged | 60 | 67 | 25 || 152 Vault maps used: D:1: minmay_arrival_shattered_statue, minmay_tromino_v4_a D:3: overflow_temple_1_default, chequers_ecumenical_altar_twisty, minmay_door_square, minmay_misc_feat_x D:4: first_ration, minivault_27 D:5: gammafunk_steamed_eel, overflow_temple_1_default, st_stairs_12, elyvilon_altar_4 D:6: lemuel_round_altar, minmay_temple_entry_junction, uniq_blork_the_orc D:7: ashenzari_altar_1, kennysheep_mini, gammafunk_ghost_split, fedhas_altar_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 28.4 | 50.5 | 924.4 Dungeon | 100.0 | 100.0 | 2.1 | 28.4 | 50.5 | 924.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 157.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 157.0 +-------+-------+-------+-------+-------+----------------------