Dungeon Crawl Stone Soup version 0.32-a0-665-g3d30ec2550 (webtiles) character file. Game seed: 17468710004312158820 79 NexusOfFate the Chiller (level 3, 0/26 HPs) Began as a Demigod Ice Elementalist on Mar 9, 2024. Slain by an orc priest ... wielding a +0 mace (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2083 turns). NexusOfFate the Chiller (Demigod Ice Elementalist) Turns: 2083, Time: 00:03:00 Health: 0/26 AC: 3 Str: 9 XL: 3 Next: 95% Magic: 2/9 EV: 12 Int: 21 God: Gold: 143 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . k - +0 trident rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons k - a +0 trident (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} i - 2 scrolls of blinking {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of haste {unknown} j - 2 potions of mutation {unknown} l - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 2.4 Summonings - Level 4.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 76% 1d8 2% 1 r - Frozen Ramparts Ice 38% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Ozocubu's Armour Ice 19% N/A 9% 3 Summon Ice Beast Ice/Summ 16% N/A 12% 3 Confusing Touch Hex 2% N/A 38% 3 Gell's Gravitas Tloc 2% N/A 38% 3 Sigil of Binding Hex 2% N/A 38% 3 Teleport Other Tloc 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. x2 You kill the orc! The wall freezes the orc but does no damage. The wall freezes the orc priest. You are too injured to fight recklessly! Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded) You freeze the orc. The orc is almost dead. The wall freezes the orc. You kill the orc! The wall freezes the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Reach: k) +0 trident Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, about 40% to evade your +0 trident) You reach to attack! You hit the orc priest. The orc priest is heavily wounded. The wall freezes the orc priest but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (heavily wounded) You freeze the orc priest. The orc priest is severely wounded. The wall freezes the orc priest. The orc priest hits you with a +0 mace. You die... ##.###[#####.# .#####.........##.# ..........#.##.##.# #.###...##.# ##.# #.###..###># #.# #..........# #.# #####..##### #.# #.#######..##### #.# #....)o@......... #.### ########.....#### #.... ##.......## ##.##. #.........####..... +.........'..†..).. #.........####..... ##.......## ##.... ##.....## ###.. ##...## #.. You could see an orc priest. Vanquished Creatures 2 adders A dart slug (D:3) 3 orcs (D:3) 4 endoplasms 3 giant cockroaches (D:2) 3 goblins 7 hobgoblins 2 jackals (D:2) 4 quokkas 6 ball pythons 6 bats 3 frilled lizards 6 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NexusOfFate the Demigod Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 66 | D:1 | Found Inleipt's Assorted Antiques. 207 | D:1 | Bought a scroll labelled KITEID SEMPU for 22 gold pieces 223 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/7 259 | D:1 | Reached skill level 1 in Summonings 808 | D:2 | Reached skill level 4 in Ice Magic 890 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 894 | D:2 | Learned a level 3 spell: Frozen Ramparts 1591 | D:3 | Noticed a phantom 2083 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop D:2: layout_loops_ring D:3: layout_loops_corners, nicolae_yredelemnul_ghost_church Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 2 | 2.4 Spellcasting | 2 | 2.4 Ice Magic | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Trident || 13 Cast: Freeze || 75 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Robe || 44 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2086 | 1951 | 135 | 103 | 1516 | 3 | 695.3 | Dungeon | 2086 | 1951 | 135 | 103 | 1516 | 3 | 695.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 947 daAuts D:1: 714 daAuts D:3: 424 daAuts