Dungeon Crawl Stone Soup version bcrawl-1.36 (webtiles) character file. Game seed: 2842411408632077260 72485 Newguy the Magician (level 1, -2/17 HPs) Began as a Djinni Skald on May 27, 2022. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (35 turns). Newguy the Magician (Djinni Skald) Turns: 35, Time: 00:00:28 Health: -2/17 AC: 3 Str: 13 XL: 1 Next: 41% Magic: 1/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Rnd*Rage + (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: flying, very slightly contaminated A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of fear Comestibles e - a ration {!d} Skills: + Level 2.2 Fighting + Level 2.2 Long Blades + Level 0.9 Armour + Level 2.0 Dodging + Level 3.2 Spellcasting + Level 3.0 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###..... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 16% 2 #...... Swiftness Chrm/Air #....... 28% 2 #...... Ozocubu's Armour Chrm/Ice #....... 47% 3 ####... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The hobgoblin closely misses you. You closely miss the hobgoblin. Your magical infusion is running out. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You are no longer magically infusing your attacks. You reach down and open the door. There is an open door here. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Infusion (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... ....# .. .>..# #. ... #. #.# #.#####.######## #..............# #..............# #..gg##'##.....# #..@##...##..... #...#..<..# ..## #...##...## .# #....##'##.[..# #......(......# #.............# #.#.######.##.# #(..# ..$ ###.# ### You could see a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newguy the Djinni Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 35 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Long sword || 10 Cast: Infusion || 1 Armor: Leather armour || 2 Dodge: Dodged || 7