Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 15386032574722676232 852 MrShunza the Conjurer (level 7, -10/36 HPs) Began as a Deep Elf Conjurer on May 8, 2022. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... on level 6 of the Dungeon. The game lasted 00:07:25 (6027 turns). MrShunza the Conjurer (Deep Elf Conjurer) Turns: 6027, Time: 00:07:26 Health: -10/36 AC: 9 Str: 4 XL: 7 Next: 69% Magic: 14/19 EV: 11 Int: 31 God: Gold: 177 SH: 0 Dex: 13 Spells: 6/20 levels left rFire + + . SeeInvis . a - +0 quarterstaff (spect) rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +1 leather armour {rF+} rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn j - +6 ring of intelligence MPRegen 0.16/turn f - +4 ring of protection @: resistant (expiring) A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 spectral quarterstaff (weapon) b - a +0 rapier of holy wrath Armour d - a +1 leather armour of fire resistance (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of fire f - a +4 ring of protection (right hand) j - a +6 ring of intelligence (left hand) Scrolls g - 3 scrolls of teleportation h - 2 scrolls of fog m - a scroll of amnesia Potions i - 2 potions of brilliance l - 8 potions of curing n - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting - Level 7.9 Conjurations * Level 5.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 25% 3d14 5% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 70% 3d11 4% 3 Mephitic Cloud Conj/Pois/Air 27% N/A 8% 3 Call Imp Summ 11% N/A 12% 2 Gell's Gravitas Tloc 11% N/A 24% 3 Teleport Other Tloc 11% N/A 24% 3 Animate Armour Summ/Erth 22% N/A 61% 4 Blade Hands Tmut 5% N/A 91% 5 Iron Shot Conj/Erth 17% 9d4 93% 6 Dispersal Tloc 5% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 17% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Message History The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin barely misses you. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! Your Spellcasting skill increases to level 7! Your Hexes skill increases to level 5! Magic restored. HP restored. You now have 177 gold pieces (gained 19). k - a pink potion Okay, then. It was a potion of resistance. You feel protected. g - 3 scrolls of teleportation (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. You start to feel less resistant. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..###...# ###.# #. #......## #.# #. ##...#..# #.# #. ##..##..# #.. #.# ###...# #... ##. ..##...#..# ##..### #.#..####.# #.# # ####O#.## ... .# #....@..# ##.. #.......# #.. #.......# ## # ######### # #.## #... # # You could see an ogre. Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) A phantom (D:5) 2 scorpions A howler monkey (D:4) 3 hounds 2 jellies (D:5) An iguana (D:5) 2 orc wizards 7 adders 3 gnolls (D:5) A white imp (D:5) 4 dart slugs 9 orcs 9 endoplasms A giant cockroach (D:1) 8 goblins 7 hobgoblins 9 jackals 9 kobolds 2 quokkas 4 ball pythons 7 bats 3 frilled lizards 5 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunza the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 378 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 381 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached skill level 5 in Conjurations 1191 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1195 | D:2 | Learned a level 3 spell: Dazzling Flash 1810 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1816 | D:2 | Learned a level 4 spell: Fulminant Prism 2853 | D:3 | Found a faded altar of an unknown god. 3086 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 3141 | D:4 | Reached skill level 5 in Spellcasting 3386 | D:4 | Reached XP level 6. HP: 31/32 MP: 11/16 3391 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4380 | D:5 | Entered Level 5 of the Dungeon 4597 | D:5 | Noticed an ice beast 4700 | D:5 | Killed an ice beast 4840 | D:5 | Reached skill level 1 in Hexes 5083 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/18 5884 | D:6 | Reached skill level 5 in Hexes 6027 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, dreamdust_princess_corridor, hex_large D:2: layout_loops_cross, minmay_quadrilaterals D:3: layout_loops_cross, hellmonk_ecumenical_altar_crossroads, serial_park_tiny_2, minmay_misc_feat_alley D:4: layout_basic D:5: layout_loops_ring D:6: layout_rooms, hangedman_decor_diamond_cutter, patterned_corridor Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 7 | 7.1 Hexes | 2 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 87 | 123 | 39 || 249 Searing Ray | | 7 | 3 || 10 Use: Scroll | 4 | 5 | 3 || 12 Potion | 4 | 2 | 1 || 7 Armor: Robe | 2 | | || 2 Leather armour | | 10 | 3 || 13 Dodge: Dodged | 5 | 14 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6027 | 5630 | 397 | 152 | 4907 | 6 | 1004.5 | Dungeon | 6027 | 5630 | 397 | 152 | 4907 | 6 | 1004.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1725 daAuts D:5: 1110 daAuts D:1: 1109 daAuts D:2: 1037 daAuts D:3: 871 daAuts D:6: 172 daAuts