Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 5533240581311239587 49 Motqrizz the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on July 14, 2024. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (1910 turns). Motqrizz the Vexing(Deep Elf Hexslinger) Turns: 1910, Time: 00:02:48 Health: 0/20 AC: 4 Str: 9 XL: 3 Next: 51% Magic: 8/8 EV: 12 Int: 16 God: Gold: 105 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -8), weak-willed A: iridescent scales 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) j - a +1 dagger of venom Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 4 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} i - a scroll of revelation {unknown} l - a scroll of enchant weapon {unknown} Potions h - 2 potions of mutation Skills: + Level 1.6 Fighting + Level 3.6 Ranged Weapons - Level 2.4 Dodging - Level 2.0 Spellcasting + Level 4.7 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Inner Flame Hex/Fire 10% N/A 19% 3 Scorch Fire 10% 2d5 21% 2 Cause Fear Hex 8% N/A 30% 4 Hailstorm Conj/Ice 1% 3d5 52% 3 Passwall Erth 1% N/A 52% 3 Summon Ice Beast Ice/Summ 1% N/A 52% 3 Swiftness Air 1% N/A 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your muscles are strong. (Str +4, Int/Dex -1) Message History The jackal barely misses you. Ijyb zaps a wand. Your will is overpowered! You are confused. You hit the jackal! You kill the jackal! Ijyb seems less drained. Ijyb hits you but does no damage. You bump into the rock wall. The adder bites you. Ijyb closely misses you. The adder closely misses you. Ijyb attacks as she pursues you! Ijyb hits you but does no damage. The adder barely misses you. You clumsily bash Ijyb. Ijyb is almost dead. The adder barely misses you. Ijyb hits you but does no damage. The adder misses you. Ijyb barely misses you. You clumsily bash the adder. The adder is heavily wounded. The adder closely misses you. Ijyb hits you with a +0 dagger. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel less confused. Ijyb closely misses you. The adder bites you but does no damage. Ijyb zaps a wand. You resist with significant effort. The adder misses you. The adder misses you. Ijyb hits you with a +0 dagger. Ijyb zaps a wand. You resist with significant effort. There is a large open door here. The adder bites you. You are poisoned. The adder poisons you! There is a large open door here. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of charming (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet closely misses Ijyb. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... ##########.. #...........# ######........... #<...)........... ######.........# #.....)...# #.........####### #.........##....##### #.........@Sg........ #.........##....##### #####'######††...... #.# #.....### #.# #.....# #.# #.....# #.##.......#...+ #.#.....##.##### #.#..##. .# You could see Ijyb and an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons 3 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:3) 6 kobolds A quokka (D:1) 2 bats (D:1) 4 frilled lizards A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Motqrizz the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 215 | D:1 | Reached skill level 1 in Fighting 306 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/7 314 | D:1 | Learned a level 2 spell: Jinxbite 951 | D:2 | Reached XP level 3. HP: 12/20 MP: 8/8 1709 | D:2 | Found Goppagru's General Store. 1881 | D:3 | Noticed Ijyb 1883 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1883 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1910 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross D:2: layout_basic, serial_shops, nicolae_shop_trees D:3: layout_basic, marbit_many_paths, serial_shops, nicolae_diamond_shop, gammafunk_ghost_mausoleum, uniq_sigmund, uniq_ijyb, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Ranged Weapons | 3 | 3.6 Spellcasting | 2 | 2.0 Dodging | | 2.4 Hexes | | 4.7 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Sling || 4 Fire: Sling || 98 Cast: Jinxbite || 8 Use: Potion || 4 Armour: Robe || 32 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1934 | 1870 | 64 | 0 | 1652 | 3 | 644.7 | Dungeon | 1934 | 1870 | 64 | 0 | 1652 | 3 | 644.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 941 daAuts D:1: 908 daAuts D:3: 85 daAuts