Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 17068627955694065363 29 Monsterracer the Magician (level 3, -2/24 HPs) Began as a Human Wizard on Mar 16, 2019. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1196 turns). Monsterracer the Magician (Human Wizard) Turns: 1196, Time: 00:01:59 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 32% Magic: 0/7 EV: 12 Int: 21 God: Gold: 46 SH: 0 Dex: 11 Spells: 0/8 levels left rFire . . . SeeInvis . f - +4 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -11) A: clever 1, inhibited regeneration, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You do not regenerate when monsters are visible. Your movements are slightly less encumbered by armour. (ER -2) Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Conjure Flame Conj/Fire #....... 22% 3 ###.... e - Blink Tloc N/A 13% 2 ##..... f - Call Imp Summ #....... 13% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 21% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Inventory: Hand Weapons f - a +4 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) i - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls g - a scroll of remove curse {unknown} h - a scroll of fog {unknown} Potions e - a potion of lignification {unknown} j - a potion of ambrosia {unknown} Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados .. #.##### #.....# #..##.########## #.....S@.......# ##...#.########.# ###....#.# #.# ......)..# #.# ###...#### #.# ##. #.# # #.# #.# ##+# ###.# You could see an adder. Message History Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You now have 5/7 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin but does no damage. You now have 4/7 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin but does no damage. You now have 3/7 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin but does no damage. You now have 2/7 mp. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You now have 1/7 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 0/7 mp. The adder completely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder. The adder is moderately wounded. The adder barely misses you. You now have 0/7 mp. You hit the adder. The adder is severely wounded. The adder bites you. You take 1 damage, and have 23/24 hp. You completely miss the adder. The adder is severely wounded. The adder bites you. x2 You take 6 damage, and have 17/24 hp. MASSIVE DAMAGE!! You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You take 4 damage, and have 13/24 hp. You closely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You take 1 damage, and have 12/24 hp. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/24 hp. Unknown command. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder but does no damage. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 8 damage, and have 1/24 hp. MASSIVE DAMAGE!! You now have 0/7 mp. It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. Your regeneration stops near monsters. You feel clever. The adder bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 1 Short sword || 7 Cast: Magic Dart || 45 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, cheibriados_altar_1 D:2: layout_loops_corners, kiku_gazebo_garden_becter, minmay_misc_feat_rows, minmay_goblin_kobold_house, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Human Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 341 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 396 | D:1 | Found a snail-covered altar of Cheibriados. 720 | D:1 | Learned a level 2 spell: Blink 723 | D:1 | Learned a level 2 spell: Call Imp 1127 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/7 1132 | D:2 | Learned a level 3 spell: Conjure Flame 1190 | D:2 | HP: 12/24 [poisoned by an adder] 1195 | D:2 | HP: 8/24 [poisoned by an adder] 1195 | D:2 | HP: 1/24 [adder (5)] 1196 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1196 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1196 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1196 | D:2 | Slain by an adder Vanquished Creatures An adder (D:2) 3 bats (D:1) 2 giant cockroaches (D:2) 4 hobgoblins (D:1 D:2) 2 kobolds (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 18 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 0.0 | 89.5 | 585.5 Dungeon | 100.0 | 100.0 | 2.1 | 0.0 | 89.5 | 585.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------