Dungeon Crawl Stone Soup version 0.23-a0-565-g3e74e4c (webtiles) character file. 94 Monsterracer the Conjurer (level 4, 0/40 HPs) Began as an Octopode Wizard on Dec 13, 2018. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:41 (3348 turns). Monsterracer the Conjurer (Octopode Wizard) Turns: 3348, Time: 00:03:41 Health: 0/40 AC: 22 Str: 6 XL: 4 Next: 63% Magic: 7/16 EV: 2 Int: 21 God: Gold: 145 SH: 3 Dex: 12 Spells: 0/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . i - +0 buckler rNeg + + + Faith . (helmet currently unavailable) rPois + Spirit . (no amulet) rElec . Reflect . o - ring of magical power rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -13), tree-form, very slightly contaminated A: almost no armour, stealthy swim, (amphibious), 8 rings, (constrict 8), agile 1, low mp 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +3 mace of crushing b - a +0 spear Armour i - a +0 buckler (worn) k - a +1 hat (melded) Jewellery o - a ring of magical power (left branch) Scrolls d - a scroll of enchant weapon u - a scroll of fear {unknown} Potions e - a potion of mutation {!q} t - 2 potions of magic Comestibles c - 5 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Conjure Flame Conj/Fire ##...... 28% 3 ###.... c - Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... e - Blink Tloc N/A 22% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 22% 2 ##..... Slow Hex #....... 32% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) You are agile. (Dex +2) Your magical capacity is low. (-10% MP) You expend magic power (3 MP) to strengthen your wands. Message History The magic dart hits the scorpion. The scorpion is lightly wounded. You now have 14/17 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 10 damage, and have 17/27 hp. MASSIVE DAMAGE!! You now have 13/17 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. You take 2 damage, and have 15/27 hp. You now have 12/17 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 7 damage, and have 8/27 hp. MASSIVE DAMAGE!! You now have 11/17 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Your skin tingles. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You take 2 damage, and have 6/27 hp. You now have 10/17 mp. Casting: Blink (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/27 hp. You now have 8/17 mp. Casting: Blink (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. You take 2 damage, and have 3/27 hp. You now have 6/17 mp. You feel much better. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You regained 3 hp, and now have 6/27 hp. You turn into a tree. Your +1 hat melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You now have 9/40 hp. b - a +0 spear (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. You block the scorpion's attack. You take 1 damage, and have 8/40 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. There is a lethal amount of poison in your body! Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You barely miss the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You take 2 damage, and have 6/40 hp. You hit the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/40 hp. Really quaff e - 2 potions of mutation {!q}? You feel extremely strange. You feel less energetic. You feel agile. You feel your magical essence link to your wands. You die... *,* *#+#* #.# #.# #.# #.# #.# ##.## #.# ##...## #.# #######.....# #.# #..........### #.###.####.##..... #♣s...# #.###.### ####### #.# #.# #.###.# #.....# ####### You could see a scorpion. Vanquished Creatures 3 adders 2 worms (D:3) 4 dart slugs An orc (D:3) A ball python (D:3) 6 bats 4 giant cockroaches 5 hobgoblins 7 kobolds A quokka (D:3) 9 frilled lizards 5 goblins 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Octopode Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 315 | D:1 | Reached skill level 2 in Conjurations 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 850 | D:1 | Learned a level 2 spell: Blink 1072 | D:2 | Reached skill level 3 in Conjurations 1072 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 1077 | D:2 | Learned a level 3 spell: Conjure Flame 2083 | D:3 | HP: 10/21 [worm (11)] 2270 | D:3 | Reached XP level 4. HP: 27/27 MP: 8/8 2313 | D:3 | Learned a level 3 spell: Mephitic Cloud 2936 | D:3 | Reached skill level 4 in Conjurations 3338 | D:4 | HP: 8/27 [scorpion (6)] 3341 | D:4 | HP: 3/27 [poisoned by a scorpion] 3346 | D:4 | HP: 6/40 [poisoned by a scorpion] 3347 | D:4 | HP: 1/40 [scorpion (4)] 3348 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3348 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 3348 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3348 | D:4 | Succumbed to a scorpion's poison Vault maps used: D:1: dpeg_arrival_rooms_c, hex_medium D:2: chequers_big_river D:4: trog_eyes_of_draining, first_ration, nzn_random_ring, uniq_pikel, uniq_ijyb, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | 2 || 3 Cast: Magic Dart | 114 | 53 || 167 Blink | | 1 || 1 Use: Scroll | | 12 || 12 Potion | | 3 || 3 Eat: Chunk | 4 | 3 || 7 Armor: Skin | 1 | 6 || 7 Dodge: Dodged | 8 | 9 || 17 Block: Buckler | 1 | 4 || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 135 | 0 | 0.0 | 54 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 55 | 0 | 0.0 | 29 | 0 | 0.0 D:4 | 27 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_rooms_c, hex_medium D:2: chequers_big_river D:4: trog_eyes_of_draining, first_ration, nzn_random_ring, uniq_pikel, uniq_ijyb, uniq_blork_the_orc