Dungeon Crawl Stone Soup version bcrawl-1.28 (webtiles) character file. Game seed: 17387514934553075673 104802 MisterOstroum the Conjurer (level 4, -1/26 HPs) Began as a Gargoyle Air Elementalist on Nov 28, 2020. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:55 (2608 turns). MisterOstroum the Conjurer (GrAE) Turns: 2608, Time: 00:06:56 Health: -1/26 AC: 5 Str: 12 XL: 4 Next: 54% Magic: 0/7 EV: 12 Int: 16 God: Gold: 68 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis + f - +0 whip rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of see invisible MPRegen 0.10/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 club f - a +0 whip (weapon) n - a cursed -2 dagger Missiles h - 523 stones (quivered) o - 130 arrows Armour a - a +0 robe (worn) Jewellery g - a ring of see invisible (left hand) Scrolls d - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} m - a scroll of immolation {unknown} p - a scroll of remove curse {unknown} r - a scroll of magic mapping {unknown} Potions c - a potion of flight l - a potion of curing {unknown} q - 2 potions of haste {unknown} s - a potion of mutation {unknown} t - a potion of heal wounds {unknown} Comestibles e - 6 rations {!d} Skills: + Level 1.7 Fighting * Level 1.6 Maces & Flails - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.0 Spellcasting * Level 2.9 Conjurations + Level 2.8 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##... 6% 1 None b - Swiftness Chrm/Air #....... 17% 2 ##..... c - Static Discharge Air ##...... 19% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air ##........ 54% 4 ######. Lightning Bolt Conj/Air ##........ 87% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Makhleb Annotations: D:2 2 exclusions, Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre The zap hits the ogre. The ogre is severely wounded. The zap hits the ogre. The ogre is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You are feeling hungry. You start resting. HP restored. This staircase leads to a travel-excluded area! Enter next level anyway? You climb downwards. Level annotation: 2 exclusions, Sigmund There is a stone staircase leading up here. You see here a +0 club. Okay, then. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap hits the ogre. The ogre is lightly wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre The zap hits the ogre. The ogre is moderately wounded. The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) The zap hits the ogre. The ogre is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. You feel electric! The ogre hits you with a +0 giant club! Ouch! That really hurt! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ........#.##......>..### ...####...##.........# ##.# ##..##.......>.# #.## #..##.........# #..# ##..############ ##.# #....### #.###.##...## #.##..####..###### ###..#......#..O@..# .....O......######.### ............# #.÷..# ............#####....# .....................# .....#..<...#####....# .....#...............# ...................### ....................# You could see an ogre. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 worms (D:1) 8 leopard geckos An orc (D:2) 4 bats 5 giant cockroaches 4 goblins 5 hobgoblins (D:2) 13 jackals 2 kobolds (D:1) A quokka (D:2) 2 frilled lizards 2 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Gargoyle Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 167 | D:1 | Reached skill level 1 in Fighting 167 | D:1 | Reached XP level 2. HP: 14/16 MP: 0/5 360 | D:1 | Learned a level 2 spell: Swiftness 645 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 650 | D:1 | Learned a level 3 spell: Static Discharge 848 | D:1 | Reached skill level 1 in Maces & Flails 1388 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/7 1500 | D:2 | Noticed Sigmund 2319 | D:2 | Found a burning altar of Makhleb. 2326 | D:2 | Noticed an ogre 2403 | D:2 | HP: 1/26 [ogre/+0 giant club (13)] 2608 | D:2 | Slain by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Conjurations | 2 | 2.9 Maces & Flails | 1 | 1.6 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.0 Air Magic | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 11 | || 11 Whip | 49 | 17 || 66 Throw: Stone | 2 | 1 || 3 Cast: Shock | 55 | 32 || 87 Swiftness | | 1 || 1 Static Discharge | | 1 || 1 Stab: Sleeping | 2 | || 2 Eat: Chunk | 4 | 5 || 9 Armor: Robe | 35 | 6 || 41 Dodge: Dodged | 62 | 41 || 103