Dungeon Crawl Stone Soup version bcrawl-1.28 (webtiles) character file. Game seed: 1192587306200142737 91893 MisterOstroum the Caller (level 3, -5/36 HPs) Began as an Ogre Summoner on Nov 28, 2020. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1129 turns). MisterOstroum the Caller (Ogre Summoner) Turns: 1129, Time: 00:01:39 Health: -5/36 AC: 3 Str: 10 XL: 3 Next: 0% Magic: 1/6 EV: 10 Int: 16 God: Gold: 177 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn b - -3 ring of strength (curse) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) d - a +0 dagger Armour i - a +0 robe (worn) Jewellery b - a cursed -3 ring of strength (left hand) Scrolls c - a scroll of summoning k - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {@r1} m - a scroll of amnesia {unknown} Potions g - 2 potions of curing {unknown} h - a potion of ambrosia {unknown} j - 4 potions of agility {unknown} Comestibles e - a ration {!d} f - 4 chunks of flesh Skills: + Level 2.6 Fighting * Level 1.6 Maces & Flails - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting - Level 3.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 None b - Call Imp Summ ##.... 7% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ##...... 14% 3 ####... Summon Ice Beast Ice/Summ #....... 67% 4 ######. Summon Lightning Spire Summ/Air #....... 95% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History No target in view! No target in view! Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. A ball python and an ogre come into view. You have encountered a dangerous foe! The ogre shouts! The ball python hisses angrily. Found an escape hatch in the ceiling. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You feel weaker. Oops, that ring feels deathly cold. b - a cursed -3 ring of strength (left hand) Okay, then. Memorise Call Imp, consuming 2 spell levels and leaving 2? Your rat disappears in a puff of smoke! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ball python closely misses you. The ogre closely misses your crimson imp. The ball python misses you. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ball python completely misses you. Your crimson imp misses the ball python. Unknown command. The ogre completely misses your crimson imp. The ogre barely misses your crimson imp. The ogre closely misses your crimson imp. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. Your crimson imp hits the ball python. The ball python dies! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 16, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a +0 giant club Attack! Your crimson imp hits the ogre. Your crimson imp hits the ogre but does no damage. The ogre misses your crimson imp. The ogre hits your crimson imp with a +0 giant club! Your crimson imp dies! Your crimson imp closely misses the ogre. Your crimson imp hits the ogre. Your crimson imp blinks! You barely miss the ogre. The ogre is lightly wounded. The ogre completely misses you. The ogre closely misses your crimson imp. Your crimson imp breathes fire at the ogre. The flame tongue hits the ogre! You hit the ogre. The ogre is heavily wounded. Your crimson imp hits the ogre but does no damage. The ogre hits your crimson imp with a +0 giant club!! Your crimson imp dies! The ogre hits you with a +0 giant club. The ogre shouts! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ogre hits you with a +0 giant club. Unknown command. Your crimson imp hits the ogre. The ogre barely misses your crimson imp. Your crimson imp barely misses the ogre. The ogre barely misses your crimson imp. Your crimson imp closely misses the ogre. Your crimson imp barely misses the ogre. The ogre barely misses you. The ogre closely misses your crimson imp. Your crimson imp barely misses the ogre. You hit the ogre. The ogre is almost dead. Your crimson imp hits the ogre. Your crimson imp blinks! You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... .....######.......# #.............###.# ###..######.#####.######## .....# #. #............ ###.## #. #.##.######## #...# #.##.##.# #...# #.......# #...# ####.......### #.... ........@...####### ##...#####..#...O.#.#.....# ............#.#...#.#.....# ..........................# ..!...........5...#.#..#### #.....####.#........#..# #............†...####### #.....##########.# #..... #.# You could see an ogre and a friendly crimson imp. Vanquished Creatures 2 goblins (D:1) 5 hobgoblins 4 kobolds A quokka (D:2) 3 bats (D:1) 3 frilled lizards A rat (D:2) 19 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:1) An orc (D:2) A ball python (D:2) 3 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Ogre Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 96 | D:1 | Reached skill level 1 in Fighting 245 | D:1 | Reached XP level 2. HP: 26/28 MP: 5/5 818 | D:2 | Reached skill level 1 in Maces & Flails 1094 | D:2 | Noticed an ogre 1099 | D:2 | Learned a level 2 spell: Call Imp 1109 | D:2 | Reached XP level 3. HP: 36/36 MP: 1/6 1129 | D:2 | Slain by an ogre Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.6 Maces & Flails | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.4 Summonings | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 12 Dagger || 19 Whip || 46 Cast: Summon Small Mamm || 7 Call Imp || 3 Stab: Sleeping || 3 Eat: Chunk || 3 Armor: Robe || 23 Dodge: Dodged || 47