Dungeon Crawl Stone Soup version 0.29-a0-998-g1987434951 (webtiles) character file. Game seed: 13146365078760276610 18 MenacingMecha the Caller (level 2, -2/11 HPs) Began as a Felid Summoner on Aug 5, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:06 (754 turns). MenacingMecha the Caller (Felid Summoner) Turns: 754, Time: 00:04:06 Health: -2/11 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 1/6 EV: 17 Int: 22 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn d - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Jewellery d - a +6 ring of intelligence (left paw) Scrolls b - a scroll of teleportation {unknown} c - a scroll of vulnerability {unknown} Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 2% 1 b - Call Imp Summ 22% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 22% N/A 6% 3 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Summon Lightning Spire Summ/Air 12% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Your crimson imp hits the hobgoblin. The hobgoblin drinks a potion. The hobgoblin is healed! Your crimson imp hits the hobgoblin. Your crimson imp blinks! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A jackal comes into view. Your bat hits the hobgoblin but does no damage. You closely miss the jackal. Your bat hits the hobgoblin but does no damage. Your bat barely misses the jackal. The jackal bites your crimson imp but does no damage. The jackal closely misses you. Your crimson imp hits the jackal. The jackal bites you. You miss the jackal. Your bat closely misses the hobgoblin. Your crimson imp hits the jackal. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat misses the hobgoblin. The jackal attacks as you move away! The jackal misses you. Your bat hits the hobgoblin but does no damage. Your bat closely misses the hobgoblin. Something barely misses your bat. Something closely misses your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal completely misses you. Your bat misses the jackal. The jackal attacks as you move away! The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal attacks as you move away! The jackal closely misses you. Your bat barely misses the jackal. The jackal attacks as you move away! The jackal bites you. You die... #..####..# #.# ######. ##.# ####§# .....#.# #.###....# ##......## ##........# #..≈≈≈≈..####..≈≈≈≈...# #.≈≈≈≈≈≈......≈§≈§.≈(.# ..≈≈≈≈≈≈......≈≈><≈≈..# ..≈≈≈≈≈≈..h...≈§≈§≈≈..# #..≈≈≈≈..@##b..≈≈§§...# .... #......h####....§....# .....#. #####....####.)..§..## .......###.....5...#..####### ..J........#.....#...## ........#.###....##### .......###.#.....# ........#...#..### ........†#.###.### You could see 2 jackals and a friendly crimson imp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MenacingMecha the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 210 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 400 | D:1 | Learned a level 2 spell: Call Imp 754 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_pentomino_x4 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Summon Small Mamm || 22 Call Imp || 5 Armor: Skin || 3 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 686 | 686 | 0 | 264 | 141 | 1 | 686.0 | Dungeon | 686 | 686 | 0 | 264 | 141 | 1 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 686 daAuts