Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 8871697082438533742, levelgen mode: deterministic 23 MeekVeins the Skirmisher (level 2, 0/26 HPs) Began as a Minotaur Arcane Marksman on Nov 9, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (218 turns). MeekVeins the Skirmisher (Minotaur Arcane Marksman) Turns: 218, Time: 00:00:45 Health: 0/26 AC: 5 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 11 Int: 10 God: Gold: 22 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . Y - +0 ring mail (curse) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Missiles c - 5 javelins (quivered) Z - 2 throwing nets Armour a - a +0 robe Y - a cursed +0 ring mail (worn) Scrolls W - a scroll of remove curse {unknown} Comestibles z - 2 rations X - 9 chunks of flesh Skills: + Level 3.4 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 30% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 43% 2 ###.... Inner Flame Hex/Fire #....... 80% 3 ####... Portal Projectile Hex/Tloc #..... 80% 3 ####... Cause Fear Hex #......... 97% 4 #####.. Leda's Liquefaction Hex/Erth #......... 99% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! The rat bites you. The rat bites you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You furiously retaliate! You headbutt the jackal. You kill the jackal! Found a dagger. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The jackal barks! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. The jackal closely misses you. Things that are here: a +0 club; a hobgoblin corpse You hit the hobgoblin but do no damage. You headbutt the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The rat misses you. You furiously retaliate! You headbutt the rat. You kill the rat! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. Your ring mail prevents you from hitting the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..... .).... ####.......# #..........## # #........... ... ####### #..........####..# #.....# #.g........#....## #.....# #h#.............. #.....# #@##..h......## ###..## #h##..........#. #..# #g##............# #..#######w####†#......#.# #..#..>...g..r.hw......... #.......)................. ######....####......#+######### #.........####......# #.#♣♣♣♣♣# #...................# ......... You could see a dart slug, 2 jackals, 2 hobgoblins and a goblin. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 5 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Minotaur Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Reached skill level 2 in Fighting 71 | D:1 | Reached XP level 2. HP: 18/25 MP: 2/2 147 | D:1 | Reached skill level 3 in Fighting 218 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, minmay_tromino_v4_c Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.4 Throwing | | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 52 Headbutt || 11 Armor: Ring mail || 25 Dodge: Dodged || 51 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 45.9 | 218.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 45.9 | 218.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, minmay_tromino_v4_c