Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707122 (webtiles) character file. Game seed: 8268537205047969026, levelgen mode: deterministic 91 MeekVeins the Digger (level 4, -3/40 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 25, 2019. Slain by Sigmund ... wielding a +1 scythe of protection (7 damage) ... on level 3 of the Dungeon. The game lasted 00:11:33 (2290 turns). MeekVeins the Digger (DDEE) Turns: 2290, Time: 00:11:34 Health: -3/40 AC: 6 Str: 13 XL: 4 Next: 33% Magic: 2/7 EV: 11 Int: 15 God: Gold: 179 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . V - +2 flail (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . R - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . L - +0 pair of gloves (curse) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, very slightly contaminated, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons I - a +0 dagger of freezing V - a +2 flail of protection (weapon) Missiles b - 27 stones (quivered) Armour c - a +0 robe F - a +0 chain mail L - a cursed +0 pair of gloves (worn) R - a +0 ring mail (worn) Jewellery K - an uncursed amulet of the acrobat {unknown} O - an uncursed ring of positive energy {unknown} Scrolls B - 2 scrolls of enchant weapon {unknown} D - a scroll of fog {unknown} E - 4 scrolls of identify {unknown} G - a scroll of immolation {unknown} M - a scroll of remove curse {unknown} U - a scroll of blinking {unknown} Potions S - a potion of agility Comestibles z - 5 rations Skills: + Level 2.9 Fighting - Level 2.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting Level 0.8 Transmutations - Level 4.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 26% 2 ###.... Stone Arrow Conj/Erth #..... 52% 3 ###.... Petrify Tmut/Erth #....... 86% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Ijyb, Natasha, Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Sigmund casts a spell at you. The puff of flame hits you! Casting: Sandblast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of protection and wearing a cursed +0 robe (moderately wounded) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund barely misses you. Sigmund hits you with a +1 scythe of protection. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You hit Sigmund. Your weapon exudes an aura of protection. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund gestures at you while chanting. You resist with some effort. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You are confused. Okay, then. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You are more confused. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. Sigmund hits you with a +1 scythe of protection! * * * LOW HITPOINT WARNING * * * You're too confused to move! You miss Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. You bump into the rock wall. Sigmund closely misses you. You bump into the rock wall. Sigmund hits you with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. Sigmund hits you with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund hits you from afar with a +1 scythe of protection! You die... #,*#.# #.# #.# #.#.# *, #.# ##.###.# #.#.# *, #.###...##.# #.#.# * *#.##.....#.# #.#.# *#..........# #.#.# ####.....### #.#.# ##...## #.#.# , ##...##########.#.# , #.....@.@.......#.# ##...############.##### .....* , #.....# , ###.#* , #####.# #.# * ** * * *, * * #.# * #.# , * #.# , * #.# You could see Sigmund. Vanquished Creatures Terence (D:3) 2 adders 3 worms A dart slug (D:3) 3 orcs (D:3) A ball python (D:2) 6 bats 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 840 | D:1 | Reached XP level 2. HP: 13/22 MP: 1/4 1287 | D:2 | Reached skill level 1 in Fighting 1313 | D:2 | Found a hazy altar of Hepliaklqana. 1371 | D:2 | Reached XP level 3. HP: 18/31 MP: 3/6 1726 | D:3 | Noticed Terence 1894 | D:3 | Noticed Sigmund 2009 | D:3 | Killed Terence 2009 | D:3 | Reached XP level 4. HP: 15/40 MP: 0/7 2123 | D:3 | Noticed Ijyb 2140 | D:3 | Noticed Natasha 2290 | D:3 | Slain by Sigmund Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms D:2: layout_rooms, lemuel_doored_altar D:3: cheibrodos_pilgrimage, layout_loops_ring, first_ration, uniq_sigmund, uniq_natasha, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Stealth | 3 | 3.0 Fighting | 1 2 | 2.9 Dodging | | 2.5 Transmutations | | 0.8 Earth Magic | | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Dagger | 17 | || 17 Flail | | 15 || 15 Cast: Sandblast | 61 | 15 || 76 Abil: Heal Wounds | 1 | 3 || 4 Use: Potion | 4 | || 4 Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Eat: Chunk | 4 | 1 || 5 Armor: Robe | 27 | || 27 Skin | 14 | || 14 Ring mail | 1 | 9 || 10 Dodge: Dodged | 78 | 11 || 89 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 37.4 | 31.8 | 735.7 Dungeon | 100.0 | 100.0 | 3.6 | 37.4 | 31.8 | 735.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms D:2: layout_rooms, lemuel_doored_altar D:3: cheibrodos_pilgrimage, layout_loops_ring, first_ration, uniq_sigmund, uniq_natasha, uniq_terence, uniq_ijyb