Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 8626900639587077806 49 Manslay the Conjurer (level 3, -6/21 HPs) Began as an Octopode Conjurer on Sept 7, 2022. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1396 turns). Manslay the Conjurer (Octopode Conjurer) Turns: 1396, Time: 00:02:15 Health: -6/21 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 1/6 EV: 13 Int: 22 God: Gold: 131 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . b - +2 mace (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +2 mace of venom (weapon) Scrolls c - a scroll of brand weapon {unknown} e - 5 scrolls of identify {unknown} f - 3 scrolls of magic mapping {unknown} Potions a - a potion of magic d - a potion of curing {unknown} g - a potion of resistance {unknown} h - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth * Level 2.5 Spellcasting + Level 4.5 Conjurations * Level 1.2 Hexes * Level 0.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You start resting. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. You start resting. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail of cold resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is poisoned. You grab Terence. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You hit Terence. Terence looks as sick as possible! Terence is almost dead. You constrict Terence, but do no damage. Terence barely misses you. Terence hits you with a +0 trident! You die... #.............## #.#####...###..# #.# ##..###[#######. #รท########............. # ..#........)###.#######.# ....#######.# #.##....... ##......###.# #..#....... ######.....####.#@...... #####...##@#....... #......@....... ##<..##........ ###..#<....... ##.##.$..... ### .# ##..... ..# . .##.# ..# # # # ..# You could see Terence (extremely poisoned). Vanquished Creatures Natasha (D:2) 3 dart slugs 2 ball pythons 3 hobgoblins 2 quokkas (D:1) 2 bats 2 frilled lizards (D:2) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (others) 7 withered plants (D:1) 7 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manslay the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 616 | D:1 | Found a faded altar of an unknown god. 1106 | D:2 | Reached skill level 1 in Hexes 1139 | D:2 | Noticed Sigmund 1190 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1257 | D:2 | Noticed Natasha 1261 | D:2 | Killed Natasha 1382 | D:2 | Noticed Terence 1396 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_rooms, uniq_sigmund, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.2 Dodging | | 2.1 Stealth | | 2.8 Spellcasting | | 2.5 Conjurations | | 4.5 Translocations | | 0.4 Action || total -------------------------++------- Melee: Mace || 12 Constrict || 8 Tentacles || 1 Cast: Magic Dart || 51 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1401 | 8 | 44 | 1203 | 2 | 704.5 | Dungeon | 1409 | 1401 | 8 | 44 | 1203 | 2 | 704.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 454 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Mace || 12 Constrict || 8 Tentacles || 1 Cast: Magic Dart || 51 Dodge: Dodged || 4