Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 8 Malog the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (150 turns). Malog the Conjurer (Demonspawn Conjurer) Turns: 150, Time: 00:00:41 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Comestibles c - a ration d - 8 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History Magic restored. A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The magic dart hits the rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm ####>###.#...####........... #. #...#.# #...#....... #...#.# ##.......... #..##.## #....###.... #.. #..###..#.÷# . #.. #......###...# #. #....#.# ###.# #..##...##.# ..# #...@...##.# .# #...#...##.# .. ...........##.# #. ..###..#...##.# .. . #..#....... #..#...... #.##....†.. .. ....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malog the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 150 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 11 Dodge: Dodged || 1