Dungeon Crawl Stone Soup version 0.18-a0-884-gb6cfd45 (webtiles) character file. 27 Kolbur the Insei (level 3, 0/23 HPs) Began as a Kobold Monk on Dec 22, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:23 (378 turns). Kolbur the Insei (Kobold Monk) Turns: 378, Time: 00:04:24 Health: 0/23 AC: 5 Str: 10 XL: 3 Next: 25% Magic: 3/3 EV: 14 Int: 8 God: Gold: 14 SH: 0 Dex: 18 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . g - +0 ring mail rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... (no amulet) Stlth ++........ (no ring) f - ring of protection from magic @: lethally poisoned (0 -> -9), somewhat resistant to hostile enchantments, unstealthy A: carnivore 3 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger Missiles e - 2 stones (quivered) Armour a - a +0 robe g - a +0 ring mail (worn) Jewellery f - a ring of protection from magic (left hand) Scrolls d - a scroll of fear {unknown} Books h - a book of Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 6 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 Comestibles i - a royal jelly j - a meat ration Skills: - Level 3.2 Fighting - Level 3.6 Dodging - Level 2.6 Stealth + Level 4.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The adder poisons you! You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You feel sick. Drink which item? (? for menu, Esc to quit) It was a potion of cure mutation. It has a very clean taste. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. You die... ####### #>†@!.# #)###..# #.# .# #.# # #.. #.. #.. #... There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) A goblin (D:1) 3 hobgoblins 4 kobolds A giant gecko (D:1) 2 giant newts (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kolbur the Kobold Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 9/19 MP: 2/2 374 | D:2 | Reached XP level 3. HP: 4/23 MP: 3/3 376 | D:2 | HP: 1/23 [poisoned by an adder] 378 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: lemuel_arrival_hallway, minmay_misc_feat_tiny, corner_web_ring D:2: okawaru_gym_becter D:3: lemuel_round_altar, nicolae_gozag_seed_capital, portal_sewer_entry_d, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 61 Throw: Stone || 4 Use: Potion || 1 Eat: Chunk || 4 Vault maps used: D:1: lemuel_arrival_hallway, minmay_misc_feat_tiny, corner_web_ring D:2: okawaru_gym_becter D:3: lemuel_round_altar, nicolae_gozag_seed_capital, portal_sewer_entry_d, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.0 +-------+-------+-------+-------+-------+----------------------