Dungeon Crawl Stone Soup version 0.21-a0-498-g1b60429 (webtiles) character file. 3 Klosterheim the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Nov 24, 2017. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (146 turns). Klosterheim the Vexing (Felid Enchanter) Turns: 146, Time: 00:00:41 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 4/4 EV: 18 Int: 16 God: Gold: 33 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Jewellery c - a cursed ring of teleportation {unknown} e - an uncursed ring of protection from cold {unknown} Scrolls d - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Potions g - a potion of lignification {unknown} Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - 2 meat rations Skills: - Level 2.6 Dodging + Level 4.1 Stealth * Level 1.2 Unarmed Combat - Level 2.0 Spellcasting * Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The kobold closely misses you. The kobold hits you with a dagger. Ouch! That really hurt! You die... ################# ###.###### #..# #....##### ##.##### #.....(..# #......# #....###.. #......# #......... #......# #.....#### #......#### #.....# #...K.....###)....## #....@..#..######..### #..........%.......... #............#####...# #......#.##...######.. ########.###.รท.....#.. #.#######.#..#. #...#####..# . ##......... .. . ########..###.#### . You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 146 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_shrine Action || total -------------------------++------- Melee: Unarmed || 5 Stab: Sleeping || 4 Eat: Chunk || 6 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 146 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 146 +---------+---------+-------+---------+---------+-------+---------