Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15031198077508376487 4 Karim the Apothecary (level 1, -2/13 HPs) Began as a Gnoll Alchemist on Feb 4, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (27 turns). Karim the Apothecary (Gnoll Alchemist) Turns: 27, Time: 00:00:21 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 0/6 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 5.3 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An endoplasm comes into view. The goblin hits you with a +0 club. The sting hits the goblin. The goblin is poisoned. You kill the goblin! The endoplasm quivers. Your Conjurations skill increases to level 2! The sting hits the rat. The rat is poisoned. The rat is severely wounded. You kill the rat! Found an escape hatch in the floor. The kobold splashes around in the water. The kobold splashes around in the water. You see here a rat corpse. The kobold throws a stone. The stone hits you. You are out of magic! The endoplasm freezes you. You are frozen. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You open the door. An endoplasm comes into view. The kobold barely misses you. The endoplasm hits you. The kobold attacks as it pursues you! The kobold barely misses you. There is an open door here. The endoplasm quivers. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (64% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! The endoplasm freezes you. You are frozen. You die... ≈≈PP .≈≈P~.. ∆ P≈≈P~~. #..≈≈≈~..# ##.~~≈≈≈..# # ....~≈≈≈~.## #.#.##..≈≈≈~P..#####..## #.#..?.~~~≈P.?.$@J...... #.###....~≈~P.J######... ...# #.~~≈~...# ...####.~~≈)P..# ...##...P~~~)..# ....#...~~~≈.†.# .<.....~.≈~~~P....... ....#..P~≈≈~P........ ...##..~~≈≈≈~~.....>. You could see 2 endoplasms. Vanquished Creatures A goblin (D:1) A quokka (D:1) 3 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Karim the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 27 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, chequers_big_river Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 5.3 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Cast: Sting || 8 Armour: Robe || 5 Dodge: Dodged || 3