Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 13290038392623157237 2 JamesMyth the Vexing (level 1, 0/14 HPs) Began as a Hill Orc Enchanter on Sept 29, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (72 turns). JamesMyth the Vexing (Hill Orc Enchanter) Turns: 72, Time: 00:00:20 Health: 0/14 AC: 8 Str: 10 XL: 1 Next: 40% Magic: 3/3 EV: 5 Int: 15 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe d - a +0 chain mail (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 2.4 Stealth + Level 1.6 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 100% 2 Confusing Touch Hex 10% N/A 100% 3 Dazzling Flash Conj/Hex 10% N/A 100% 3 Tukima's Dance Hex 10% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A frilled lizard and a kobold come into view. Found a club and a dagger. The kobold shouts! The kobold throws a stone. The stone hits you. Found a scroll labelled TAPTYBRAUN. Found 8 gold pieces. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! A hobgoblin comes into view. The hobgoblin shouts! You see here a frilled lizard corpse. An endoplasm comes into view. You see here 7 gold pieces. You now have 7 gold pieces. The endoplasm quivers. The kobold closely misses you. You barely miss the kobold. The hobgoblin barely misses you. The kobold hits you but does no damage. You hit the kobold but do no damage. The hobgoblin hits you but does no damage. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The hobgoblin hits you. You barely miss the endoplasm. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you but does no damage. The hobgoblin barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ####### ##......# ##........ #######......$.. #.........)..... #............... #......†........ #............... #......#@g...... #......#J....... #########.........)..... ...................?.... #######................. ........#...###......... ........#...# .......... .......##...# ##........ #####..##...# You could see an endoplasm and a hobgoblin. Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JamesMyth the Hill Orc Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 72 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, minmay_cupped Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Chain mail || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 37 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 37 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts