Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 11987136522040183575 169 Irenicus the Geomancer (level 5, 0/42 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 30, 2020. Slain by a centaur zombie (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:03 (735 turns). Irenicus the Geomancer (DDEE) Turns: 735, Time: 00:05:04 Health: 0/42 AC: 2 Str: 11 XL: 5 Next: 25% Magic: 1/7 EV: 12 Int: 17 God: Gold: 35 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) g - a +2 antimagic hand axe (You took it off a centaur on level 2 of the Dungeon) Missiles b - 38 stones (quivered) Armour c - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} h - a scroll of remove curse {unknown} Potions f - a potion of degeneration {!q} Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 8.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ####.. 1% 1 w - Passwall Tmut/Erth ###..... 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Stone Arrow Conj/Erth ###... 12% 3 Petrify Tmut/Erth ###..... 32% 4 Lee's Rapid Deconstruct Erth ####...... 21% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 antimagic hand axe, wearing a +0 robe and quivering 13 arrows (severely wounded) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur hits you with a +2 antimagic hand axe. The kobold throws a stone. The stone hits you. You take 3 damage, and have 20/36 hp. You now have 0/6 mp. You barely miss the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur hits you with a +2 antimagic hand axe. You take 3 damage, and have 17/36 hp. The centaur unwields a +2 antimagic hand axe. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You see here an arrow. You take 3 damage, and have 14/36 hp. You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow hits you! You regained 7 hp, and now have 21/36 hp. The centaur unwields a +0 shortbow. The centaur wields a +2 antimagic hand axe. The centaur barely misses you. Things that are here: 2 stones; 3 arrows You hit the centaur but do no damage. The centaur is severely wounded. The centaur hits you with a +2 antimagic hand axe! The centaur closely misses you. The kobold hits you with a +0 club. You take 8 damage, and have 13/36 hp. MASSIVE DAMAGE!! You hit the centaur. The centaur is almost dead. The centaur hits you with a +2 antimagic hand axe. You feel your power leaking away. The kobold closely misses you. The centaur barely misses you. Your magical contamination has completely faded away. You take 2 damage, and have 11/36 hp. You hit the centaur. You kill the centaur! You feel your intelligence returning. You feel your dexterity returning. Your Earth Magic skill increases to level 7! You have reached level 5! The kobold hits you with a +0 club. You closely miss the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You take 2 damage, and have 10/42 hp. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/42 hp. The kobold misses you. Items here: ( )) [ †. You feel magic leave you. g - a +2 antimagic hand axe (weapon) You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/42 hp. You hit the kobold. The kobold is severely wounded. The kobold misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You barely miss the kobold. The kobold is severely wounded. The kobold misses you. You slash the kobold! You kill the kobold! Your Earth Magic skill increases to level 8! b - 39 stones (gained 2) You see here 3 arrows. Things that are here: a +0 club; a kobold corpse A centaur zombie comes into view. You feel magic returning to you. a - a +0 club (weapon) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie The blast of sand hits the centaur zombie! The centaur zombie is moderately damaged. b - 38 stones You now have 0/7 mp. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. You die... *.#, , ,*.# # ...?. .#.# * *... * #.#.# * ## ...* * ,.... .. #.. , ...,, >.# #. #.# *#.# #..# ##.##.# #.# .o.# #...#.# #Z# #.####...#.# #@# #.#.......#####.# *#..............# * #.....))####### * ###...#(# .......#(# * ###.#.##.# * #. ..*#.# .. ... #.# You could see a centaur zombie. Vanquished Creatures A centaur (D:2) An orc wizard (D:1) An adder (D:2) An ooze (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:1) 3 bats 5 goblins (D:1) 7 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) A ball python (D:2) 4 frilled lizards (D:1) 6 kobolds 5 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 13/22 MP: 1/4 122 | D:1 | Reached skill level 5 in Earth Magic 309 | D:1 | Reached XP level 3. HP: 14/28 MP: 1/5 334 | D:1 | HP: 7/28 [leopard gecko (4)] 428 | D:1 | Learned a level 2 spell: Passwall 484 | D:2 | Noticed a centaur 485 | D:2 | HP: 5/28 [orc wizard/+0 dagger (1)] 487 | D:1 | HP: 2/28 [orc wizard/+0 dagger (3)] 492 | D:1 | Reached skill level 6 in Earth Magic 492 | D:1 | Reached XP level 4. HP: 35/36 MP: 0/6 714 | D:2 | Killed a centaur 714 | D:2 | Reached skill level 7 in Earth Magic 714 | D:2 | Reached XP level 5. HP: 12/42 MP: 0/7 715 | D:2 | HP: 10/42 [kobold/+0 club (2)] 720 | D:2 | HP: 4/42 [kobold/+0 club (3)] 723 | D:2 | Reached skill level 8 in Earth Magic 735 | D:2 | HP: 1/42 [centaur zombie (3)] 735 | D:2 | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, minmay_split_cup_large D:2: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 5 6 7 8 | 8.0 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 40 | 8 || 48 Unarmed | 1 | || 1 Hand axe | | 5 || 5 Cast: Sandblast | 39 | 15 || 54 Passwall | 1 | 1 || 2 Abil: Heal Wounds | 1 | || 1 Use: Potion | 2 | 1 || 3 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 41 | 20 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 750 | 727 | 23 | 0 | 8 | 2 | 375.0 | Dungeon | 750 | 727 | 23 | 0 | 8 | 2 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 517 daAuts D:2: 233 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 +-------+-------+-------+-------+-------+----------------------