Dungeon Crawl Stone Soup version 0.23-a0-489-g205b0b6 (webtiles) character file. 21 Inarius the Vexing (level 2, 0/21 HPs) Began as a Barachi Arcane Marksman on Dec 2, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (274 turns). Inarius the Vexing (Barachi Arcane Marksman) Turns: 274, Time: 00:01:33 Health: 0/21 AC: 2 Str: 11 XL: 2 Next: 83% Magic: 3/3 EV: 12 Int: 13 God: Gold: 20 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 14 arrows (quivered) Armour e - a +0 robe (worn) Comestibles b - 6 chunks of flesh f - a ration Skills: + Level 1.3 Fighting + Level 2.4 Bows + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 47% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You shoot an arrow. The arrow barely misses the jackal. The arrow misses the frilled lizard. The arrow hits the dart slug! You kill the dart slug! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot an arrow. The arrow barely misses the jackal. The arrow hits the frilled lizard. You kill the frilled lizard! The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. You die... ...... #.# #.## ...?. ##.## #... ..( ... #.## #(## ... #.# #($# ... ######.# ##(## #.# ####.รท....# ##..########.# #....###### #..........#.# #....'...# #..........#@# #....###.# #..........#h# ##.....#.# #..........#(# #...#.#.# #....w.....#)# #...#.#.# ####..######.# #...#.#.# ##.## #...# #...#.#.# #g.# #g#.# #...#.#.# ##.###.#.######.....#.# #lh##..(......#+#..#.# You could see a jackal. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 120 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 263 | D:1 | Reached skill level 4 in Hexes 273 | D:1 | HP: 1/21 [jackal (1)] 274 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_behind_the_door_large Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Fighting | | 1.3 Bows | | 2.4 Dodging | | 2.2 Spellcasting | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 1 Fire: Shortbow || 43 Use: Scroll || 1 Armor: Robe || 17 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------