Dungeon Crawl Stone Soup version 0.24-a0-342-gad4687c37d (webtiles) character file. Game seed: 11329424088974542816 37 Hylith the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on May 21, 2019. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (838 turns). Hylith the Poker (Merfolk Gladiator) Turns: 838, Time: 00:02:07 Health: -1/28 AC: 4 Str: 15 XL: 3 Next: 39% Magic: 3/3 EV: 14 Int: 7 God: Gold: 51 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - a +0 shield o - a +0 chain mail q - a +0 plate armour Scrolls e - 2 scrolls of blinking {unknown} m - a scroll of identify {unknown} n - a scroll of magic mapping {unknown} Potions h - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} k - 2 potions of invisibility {unknown} l - 2 potions of might {unknown} p - a potion of agility {unknown} Comestibles f - 4 rations g - 2 chunks of flesh Skills: + Level 2.9 Fighting * Level 5.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... #...... #...... # #..†... ### ...# ###...... .. ##.. ..... #........ ..##.... ..... #........ .. ....... ... #........ ...##....# #+## #.##...##### .........####@.# #......####. ...##......g#+####....#...... #....$...............#...... #....................#...... #.....)####...............#. #......# #...............# #.#....# ###(.##.........#+ # #...(# #####.##........... #....# #......#.####...... You could see a gnoll. Vanquished Creatures A gnoll (D:2) A leopard gecko (D:1) 4 bats (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins 2 kobolds (D:1) 2 frilled lizards (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hylith the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached skill level 5 in Polearms 145 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 670 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 838 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, minmay_pentomino_t2 D:2: layout_basic, first_ration, kennysheep_generic_room_16, uniq_natasha Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.8 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 92 Stab: Sleeping || 2 Armor: Leather armour || 17 Dodge: Dodged || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 2 | 3.8 | 23 | 1 | 4.2 +---------+---------+-------+---------+---------+------- D:1 | 30 | 2 | 6.2 | 18 | 1 | 5.3 D:2 | 21 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------