Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 6594979391584408214 676786 Hans the Axe Maniac (level 27, -1/234 (245) HPs) Began as a Minotaur Gladiator on Jan 25, 2024. Was the Champion of Ru. Killed by divine providence ... invoked by a royal mummy (15 damage) ... on level 3 of the Tomb of the Ancients. The game lasted 07:16:33 (74858 turns). Hans the Axe Maniac (Minotaur Gladiator) Turns: 74858, Time: 07:16:33 HP: -1/234 (245) AC: 37 Str: 25 (30) XL: 27 MP: 29/29 EV: 31 Int: 6 God: Ru [******] Gold: 7451 SH: 0 Dex: 29 Spells: 18/36 levels left rFire + . . w - +10 executioner's axe of Causality {freeze, rC+} rCold + + + (shield currently unavailable) rNeg + + . K - +6 plate armour "Effuoray" {Rampage rN+ Dex+2 SInv} rPois . O - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + b - scarf {repulsion} rCorr + v - +0 pair of gloves "Boudghei" {rN+} SInv + l - +2 pair of boots Will ++... B - amulet of regeneration Stlth f - ring of Rakar {rF+ rC+ Will+ rCorr Dex+2} HPRegen 1.39/turn I - ring "Ducwiame" {^Contam rElec rC+ Dex+7 Stlth-} MPRegen 0.21/turn %: repel missiles, rampage @: lethally poisoned (-1 -> -25), exhausted, on berserk cooldown, studying 2 skills, lightly drained A: horns 2, inability to use devices, hated by all, no hexes magic, no ice magic, no necromancy magic, weak-willed 1, retaliatory headbutt, agile 1, frail 1, screaming 1, sturdy frame 1 }: 4/15 runes: decaying, slimy, silver, gossamer a: Renounce Religion, Draw Out Power, Power Leap, Apocalypse You were on level 3 of the Tomb of the Ancients. You worshipped Ru. Ru was exalted by your worship. You visited 12 branches of the dungeon, and saw 54 of its levels. You also visited: Sewer, Bailey, Gauntlet, Ice Cave, Volcano, Wizlab and Desolation. You collected 11151 gold pieces. You spent 3700 gold pieces at shops. Inventory: Hand Weapons q - a +1 battleaxe of chaos s - the +8 Wrath of Trog {antimagic, *Rage Rampage} (You found it on level 5 of the Vaults) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. w - the +10 executioner's axe of Causality (weapon) {freeze, rC+} (You acquired it on level 3 of the Vaults) rC+: It protects you from cold. x - a +9 heavy battleaxe Missiles n - 23 boomerangs (quivered) o - 31 poisoned darts p - 192 stones r - 24 javelins t - 2 silver javelins F - 14 curare-tipped darts W - 4 darts of dispersal Y - 17 atropa-tipped darts Z - 11 throwing nets Armour b - a scarf of repulsion (worn) l - a +2 pair of boots (worn) v - the +0 pair of gloves "Boudghei" (worn) {rN+} (You found it on level 4 of the Spider Nest) rN+: It protects you from negative energy. K - the +6 plate armour "Effuoray" (worn) {Rampage rN+ Dex+2 SInv} (You found it on level 5 of the Vaults) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. O - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You bought it in a shop on level 1 of the Orcish Mines) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Jewellery a - a ring of wizardry f - the ring of Rakar (left hand) {rF+ rC+ Will+ rCorr Dex+2} (You found it on level 4 of the Lair of Beasts) [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. i - an amulet of the acrobat k - the ring of Haelokeume {Fly rC+ Int-2 Dex-2 Slay+5} (You acquired it on level 3 of the Spider Nest) [ring of flight] Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. Fly: It grants you flight. B - an amulet of regeneration (around neck) I - the ring "Ducwiame" (right hand) {^Contam rElec rC+ Dex+7 Stlth-} (You found it in the Desolation of Salt) [ring of protection from cold] Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. Scrolls d - 13 scrolls of vulnerability h - 4 scrolls of poison y - 13 scrolls of teleportation C - 2 scrolls of immolation D - 3 scrolls of silence H - 3 scrolls of revelation J - a scroll of blinking Q - 10 scrolls of fog T - 4 scrolls of fear Potions c - 6 potions of heal wounds e - 18 potions of curing j - 9 potions of might m - 6 potions of resistance u - 9 potions of mutation z - 11 potions of haste A - 4 potions of invisibility E - 10 potions of berserk rage G - 5 potions of ambrosia L - 6 potions of lignification R - 9 potions of attraction S - 4 potions of magic U - 6 potions of enlightenment V - 2 potions of cancellation Skills: O Level 27 Fighting O Level 27 Axes - Level 3.9(18.4) Polearms + Level 22.8 Throwing O Level 27 Armour + Level 24.9 Dodging - Level 6.0 Stealth - Level 5.0 Spellcasting - Level 8.0 Translocations - Level 3.0 Air Magic - Level 2.0 Earth Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 22% N/A 4% 2 b - Vhi's Electric Charg Tloc/Air 16% N/A 61% 4 c - Passwall Erth 3% N/A 69% 3 d - Manifold Assault Tloc 11% N/A 28% 4 e - Passage of Golubria Tloc 11% N/A 28% 4 f - Apportation Tloc 22% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 32% 1 Shock Conj/Air 12% 1d3 38% 1 Volatile Blastmotes Fire/Tloc 12% 2d11 41% 3 Mercury Vapours Alch/Air 6% N/A 52% 2 Swiftness Air 5% N/A 54% 3 Foxfire Conj/Fire 4% 2x1d4 58% 1 Magic Dart Conj 4% 1d3 58% 1 Sting Conj/Alch 4% 1d3 58% 1 Searing Ray Conj 2% 2d4 75% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 83% 3 Stone Arrow Conj/Erth 4% 3d7 83% 3 Airstrike Air 2% 2d(1-17) 91% 4 Brom's Barrelling Bould Conj/Erth 2% 2d3 99% 4 Leda's Liquefaction Alch/Erth 1% N/A 99% 4 Petrify Alch/Erth 2% N/A 99% 4 Dispersal Tloc 5% N/A 99% 6 Flame Wave Conj/Fire 1% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Olgreb's Toxic Radiance Alch 1% N/A 100% 4 Sticky Flame Fire/Alch 1% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 1% 1d11 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Iskenderun's Battlesphe Conj 1% 2d6 100% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Bombard Conj/Erth 1% 9d1 100% 6 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Disjunction Tloc 5% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Chain Lightning Conj/Air 1% 3d2 100% 9 Fire Storm Conj/Fire 0% 6d1 100% 9 Shatter Erth 1% 3d6* 100% 9 Necrotise Necr Unusable 1d4 N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Jinxbite Hex Unusable N/A N/A 2 Sublimation of Blood Necr Unusable N/A N/A 2 Dazzling Flash Conj/Hex Unusable N/A N/A 3 Frozen Ramparts Ice Unusable 1d1 N/A 3 Hailstorm Conj/Ice Unusable 3d5 N/A 3 Inner Flame Hex/Fire Unusable N/A N/A 3 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Summon Forest Summ/Tloc Unusable N/A N/A 5 Summon Blazeheart Golem Fire/Summ Unusable N/A N/A 4 Curse of Agony Necr Unusable N/A N/A 5 Silence Hex/Air Unusable N/A N/A 5 Summon Hydra Summ Unusable N/A N/A 7 Polar Vortex Ice Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Sewer (visited) Bailey (visited) IceCv (visited) Volcano (visited) WizLab (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Lugonu Shops: D:4 * D:7 * D:14 * Orc:1 =![*( Orc:2 :(([* Elf:3 : Vaults:1 [ Vaults:3 * Vaults:5 ! Depths:1 [ Depths:2 !:[* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: Depths:2 exclusions: eye of devastation, 2 glass eyes, 2 great orbs of eyes and 1 more exclusion Depths:4 6 runed translucent doors Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You cannot study or use magical devices. You are hated by all. You cannot study or cast Hexes magic. You cannot study or cast Ice magic. You cannot study or cast Necromancy magic. You are slightly weak-willed. (Will-) You reflexively headbutt those who attack you in melee. You are agile. (Dex +4, Str/Int -1) You are frail. (-10% HP) You occasionally shout uncontrollably at your foes. Your movements are slightly less encumbered by armour. (ER -2) Message History Okay, then. Your magical effects are unravelling. You feel magically purged. You are engulfed in dark miasma. You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel less wooden. Your scarf of repulsion unmelds from your body. The +3 crown of Dyrovepreva {rElec Int+2 SInv} unmelds from your body. The +0 pair of gloves "Boudghei" {rN+} unmelds from your body. Your +2 pair of boots unmelds from your body. The +6 plate armour "Effuoray" {Rampage rN+ Dex+2 SInv} unmelds from your body. You are surrounded by a repulsion field. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The emperor scorpion stops glowing. The emperor scorpion stings you but does no damage. The emperor scorpion closely misses you. x2 You redirect the emperor scorpion's attack! The emperor scorpion closely misses itself. The emperor scorpion claws itself but does no damage. x2 The royal mummy mumbles some strange words. The royal mummy closely misses you. The emperor scorpion completely misses you. The emperor scorpion claws you but does no damage. The emperor scorpion closely misses you. The emperor scorpion completely misses you. The emperor scorpion barely misses you. The emperor scorpion closely misses you. Unknown command. Blink to where? Press: ? - help, Dir - move target Found five items. As you read the scroll of blinking, it crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The death scarab stops glowing. The royal mummy points at you and mumbles some strange words. Something smites you! You die... ******* ######## ****** **=/...#* #...sM.# **,,,,* **,|$$...#*#..MsMs#**,,,,,, **,,[$.....*#.....s#*,,,,,,, ##://$$$....##.).9..##..$$$$$ ##[/)|$.......#.B$BM.#....$$$$ ##)=)|$).......#...[..#....$$$? ##)))[:$....(^..'.^....'..^.$?$$ #//}/$$$$.....(@#..)...#^.B...$$ #[)$$$$.........#.s....#MBB...$$ #|%)(.$........##......##......$ #$$$......^....##..z..B##..M.... #$!$.^........##,,,...^B##Mss... ##).........<##,,,,.....B##