Dungeon Crawl Stone Soup version 0.23-a0-890-gc183402 (webtiles) character file. Game seed: 12724715200848173605 7 Gruud the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on Jan 28, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (217 turns). Gruud the Grave Robber (Demonspawn Necromancer) Turns: 217, Time: 00:02:15 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 83% Magic: 2/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 19 sling bullets Armour a - a +0 robe (worn) Potions d - a potion of magic {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 28% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! There is an open door here. You see here 2 chunks of flesh. The jackal bites your leopard gecko skeleton. Your leopard gecko skeleton barely misses the jackal. As you close the door, pushing everything out of the way, it creaks loudly! You start resting. Magic restored. You open the door. The jackal barely misses you. Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony. The jackal bites you. You die... ######.######## #.# #.# #.# #.# #.# #.# #.# #@# ###h## #.%..# #....# #########....# .[...........#### #......#.......# #..........%###.## #........#..# #..# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruud the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 217 | D:1 | Slain by a jackal Vault maps used: D:1: doesnt_arrival_eight_statues, ashenzari_altar_1 Action || total -------------------------++------- Cast: Pain || 13 Animate Skeleton || 2 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------