Dungeon Crawl Stone Soup version 0.22-a0-110-g5b255cf (webtiles) character file. 2 Gruud the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Jan 27, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (137 turns). Gruud the Grave Robber (Demonspawn Necromancer) Turns: 137, Time: 00:01:05 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 16 God: Gold: 14 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles d - 19 stones (quivered) Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal barely resists. The jackal closely misses you. x2 The jackal closely misses you. The jackal misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... ###...# ####...# #......# ....>##...## #### ##....# #...#.# #.#.#.# #.#.#h# ..#.@.## #.###...# .. #.#.# ..####.#.### .##........# #.##.##### # ##.##.# ....####g.##.# #.......###.# You could see a jackal. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruud the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 137 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_three_doors Action || total -------------------------++------- Cast: Pain || 9 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 137 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 137 +---------+---------+-------+---------+---------+-------+---------