Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 17189468857148466260 21 Grimalkyne the Ducker (level 3, -5/27 HPs) Began as a Djinni Hedge Wizard on Aug 29, 2022. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:44 (1001 turns). Grimalkyne the Ducker (Djinni Hedge Wizard) Turns: 1001, Time: 00:04:45 Health: -5/27 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 18 EV: 12 Int: 17 God: SH: 3 Dex: 12 rFire + + . SeeInvis . f - +0 short sword rCold x . . Faith . i - +0 buckler rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 ring mail h - a +0 leather armour i - a +0 buckler (worn) Scrolls j - a scroll of fog {unknown} k - a scroll of immolation {unknown} Potions a - a potion of attraction {unknown} d - a potion of brilliance {unknown} g - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 1.5 Stealth + Level 0.3 Shields + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 9% 1 b - Blink Tloc 22% N/A 12% 2 c - Call Imp Summ 11% N/A 12% 2 d - Slow Hex 44% N/A 9% 1 e - Conjure Flame Conj/Fire 11% 6-21 24% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 24% 3 g - Freeze Ice 44% 1d6 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python constricts you. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'g'. Okay, then. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.#.##.# ......# #......# ## ### ###.#### #.# . #.# .. ##.##### #.# #......# .. ##.###.###.##.# ### #..@J....# #####.#### # You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 5 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grimalkyne the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Grimalkyne set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a demonspawn 2 | D:1 | Noticed an ogre 4 | D:1 | Noticed a formicid 4 | D:1 | Noticed a ghoul 6 | D:1 | Noticed a felid 6 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a gargoyle 8 | D:1 | Noticed a palentonga 10 | D:1 | Noticed an octopode 10 | D:1 | Noticed a troll 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a human 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a meteoran 18 | D:1 | Noticed a tengu 18 | D:1 | Noticed a demigod 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a naga 22 | D:1 | Noticed a draconian 22 | D:1 | Noticed an elf 24 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed an ogre 26 | D:1 | Noticed an elf 336 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 667 | D:1 | Reached skill level 1 in Fighting 998 | D:1 | HP: 1/22 [frozen (3)] 1000 | D:1 | Reached XP level 3. HP: 1/27 MP: 0/0 1000 | D:1 | Learned a level 1 spell: Freeze 1001 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Shields | | 0.3 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 42 Armor: Robe || 4 Dodge: Dodged || 10