Dungeon Crawl Stone Soup version 0.21-a0-283-g622b906 (webtiles) character file. 1 Gorice the Covered (level 1, -2/17 HPs) Began as a Gnoll Wanderer on Sept 24, 2017. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (60 turns). Gorice the Covered (Gnoll Wanderer) Turns: 60, Time: 00:00:43 Health: -2/17 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 6 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . a - +0 shield rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Missiles Z - 21 stones (quivered) Armour a - a +0 shield (worn) c - a +0 robe (worn) Potions b - 2 potions of curing Comestibles f - a bread ration {!e} Skills: * Level 2.9 Fighting - Level 1.3 Throwing - Level 4.0 Armour - Level 2.4 Stealth - Level 1.3 Shields - Level 1.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. Damage: 1 (max 4) You closely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 4) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 4) You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 Unknown command. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 4) Unknown command. You hit the jackal. You kill the jackal! Unknown command. Your shield prevents you from hitting the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 4) Unknown command. Your shield prevents you from hitting the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... #...#..<..### ###.....# #...#....## ##....# #.. #....# ##....# #. #.....### ###.....# .#......#######......#... ...###.............###.... #......###.......###.....b# ###.......#######.......### #####...@g........##### #######.####### #....# #..... ........ ###....### #....# #....# ###### You could see a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +0 shield, 2 potions of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 55 | D:1 | HP: 5/17 [jackal (3)] 59 | D:1 | HP: 1/17 [hobgoblin (3)] 60 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_oval Action || total -------------------------++------- Melee: Club || 15 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 8 Block: Shield || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 31.7 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 31.7 | 60.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_oval