Dungeon Crawl Stone Soup version 0.21-a0-163-g3aa3f5d (webtiles) character file. 1 Gorice the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on Aug 5, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (40 turns). Gorice the Grave Robber (Demonspawn Necromancer) Turns: 40, Time: 00:00:24 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {!e} Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. Damage: 1 (max 2) The jackal barely misses you. The jackal misses you. A hobgoblin comes into view. Found 6 tomahawks. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) The jackal barely resists. The hobgoblin shouts! The jackal barely misses you. Damage: 1 (max 2) You closely miss the jackal. The jackal closely misses you. The jackal misses you. A kobold comes into view. It is wielding a short sword. The kobold shouts! You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The hobgoblin closely misses you. The jackal closely misses you. You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The hobgoblin barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The hobgoblin closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. #.......# #.. ##.......## #.. ##.........###. #................... ##..#########.###.#.. #.(. #.# # ####... #.# ......g#########.# #K@hh.......# ######.###### #.# #.# ... #.. #### You could see 2 jackals, a hobgoblin and a kobold. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | HP: 3/13 [jackal (3)] 40 | D:1 | HP: 1/13 [kobold/short sword (2)] 40 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_four_circles Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 4 Armor: Robe || 2 Dodge: Dodged || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_four_circles