Dungeon Crawl Stone Soup version 0.20-a0-854-g0cc194a (webtiles) character file. 0 Gorice the Vexing (level 1, -1/13 HPs) Began as a Demonspawn Enchanter on Mar 11, 2017. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (15 turns). Gorice the Vexing (Demonspawn Enchanter) Turns: 15, Time: 00:00:10 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Comestibles d - a bread ration {!e} Skills: * Level 0.0 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A kobold comes into view. It is wielding a short sword. A bat comes into view. There is an open door here. You hit the kobold but do no damage. You closely miss the kobold. The kobold hits you with a short sword. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a short sword. The bat hits you but does no damage. Damage: 5 (max 5) You hit the kobold. The kobold is severely wounded. The bat hits you but does no damage. x2; The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Damage: 2 (max 5) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. There is an open door here. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. There is a staircase leading out of the dungeon here. Unknown command. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 5) You closely miss the kobold. The kobold is severely wounded. The bat hits you but does no damage. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 5) You completely miss the kobold. The kobold is heavily wounded. The bat closely misses you. The kobold hits you with a short sword. You die... #....... ... +......#.... ####......#.#.. ............... ............... ............... .....##'##..... ... ##.K.## ... . #.b@..# . ##...## ##+## You could see a bat and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | HP: 1/13 [kobold/short sword (3)] 15 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_shelter, minmay_close_crescents Action || total -------------------------++------- Melee: Dagger || 9 Armor: Robe || 7 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 26.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 26.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_shelter, minmay_close_crescents