Dungeon Crawl Stone Soup version 0.20-a0-633-gff4aa5c (webtiles) character file. 0 Gorice the Covered (level 1, -1/18 HPs) Began as a Barachian Fighter on Feb 11, 2017. Slain by a worm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (31 turns). Gorice the Covered (Barachian Fighter) Turns: 31, Time: 00:00:17 Health: -1/18 AC: 6 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 6 Int: 6 God: Gold: 0 SH: 8 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: slow A: swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles Z - 18 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of might {!q} Comestibles f - a bread ration {!e} Skills: - Level 3.2 Fighting * Level 2.1 Long Blades - Level 3.2 Armour - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory): Z - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. The worm is lightly wounded. Throwing (i - inventory): Z - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory): Z - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory): Z - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. The worm is lightly wounded. You slash the worm! The worm is moderately wounded. The worm bites you. Damage: 2 (max 2) Your shield prevents you from hitting the worm. The worm is moderately wounded. The worm bites you. Damage: 4 (max 4) You completely miss the worm. The worm is moderately wounded. Your shield and scale mail prevent you from hitting the worm. The worm is moderately wounded. The worm bites you. Damage: 2 (max 4) You barely miss the worm. The worm is moderately wounded. The worm bites you but does no damage. You completely miss the worm. The worm is lightly wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Damage: 6 (max 6) You hit the worm. The worm is heavily wounded. The worm bites you. You die... ################# +@w(((<(....'..$# ################# You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Barachian Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 30 | D:1 | HP: 4/18 [worm (6)] 31 | D:1 | Slain by a worm Vault maps used: D:1: evilmike_arrival_run_for_it Action || total -------------------------++------- Melee: Long sword || 7 Throw: Stone || 7 Armor: Scale mail || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_run_for_it