Dungeon Crawl Stone Soup version 0.32-a0-1508-g6630b05a1f (webtiles) character file. Game seed: 9118703846056003055 284 Golzeb the Shooter (level 6, -1/46 HPs) Began as a Coglin Hunter on June 21, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:42 (1648 turns). Golzeb the Shooter(Coglin Hunter) Turns: 1648, Time: 00:04:43 Health: -1/46 AC: 3 Str: 11 XL: 6 Next: 29% Magic: 6/6 EV: 11 Int: 8 God: Gold: 186 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Septima} rCold . . . d - +0 sling {Doyun} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Septima} d - a +0 sling (offhand) {Doyun} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - 3 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} k - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of revelation {unknown} n - a scroll of enchant weapon {unknown} o - 3 scrolls of poison {unknown} p - a scroll of noise {unknown} Potions f - a potion of curing j - a potion of might {unknown} q - a potion of brilliance {unknown} r - a potion of enlightenment {unknown} Skills: - Level 2.7 Fighting * Level 6.0 Ranged Weapons - Level 2.4 Dodging - Level 1.6 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Call Imp Summ 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence misses you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." #.# ###.#..... #.# #......## #####.## #......#. #......# #.....##. #......# #.....##. #......# #........ #####'## ##.#..#.. ######@# #.#..### #.....@# #.#..... #......# #.##.### #......# #....... #......# #.##.### #......# ####.### #.....## #.##. #.....# ######.##. #####.....# #...##.... #......#### #......... You could see Terence. Vanquished Creatures Sigmund (D:3) 5 adders (D:2) 4 dart slugs 2 bats (D:2) 7 endoplasms 4 goblins 7 hobgoblins 2 jackals (D:2) 6 quokkas 5 ball pythons (D:1) 4 frilled lizards 5 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Golzeb the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | Reached skill level 1 in Stealth 45 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 445 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 648 | D:2 | Reached skill level 4 in Ranged Weapons 648 | D:2 | Reached XP level 4. HP: 32/34 MP: 4/4 1257 | D:3 | Noticed Sigmund 1308 | D:3 | Killed Sigmund 1309 | D:3 | Reached skill level 6 in Ranged Weapons 1309 | D:3 | Reached XP level 5. HP: 26/39 MP: 5/5 1309 | D:3 | Reached XP level 6. HP: 30/46 MP: 6/6 1627 | D:3 | Noticed Terence 1643 | D:3 | HP: 2/46 [Terence/+0 mace (6)] 1648 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, minmay_misc_feat_encased, amcnicky_mini_pool_small D:2: layout_loops_cross, nicolae_kite_square_tiling_tiny, hangedman_decor_points, st_stairs_4, minmay_misc_feat_square D:3: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.4 Ranged Weapons | 4 6 | 6.0 Fighting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 160 || 264 Use: Potion | | 3 || 3 Armour: Leather armour | 5 | 25 || 30 Dodge: Dodged | 5 | 22 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1633 | 46 | 0 | 1267 | 3 | 559.7 | Dungeon | 1679 | 1633 | 46 | 0 | 1267 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 653 daAuts D:1: 567 daAuts D:3: 458 daAuts