Dungeon Crawl Stone Soup version 0.28-a0-519-gbfeecf2fc5 (webtiles) character file. Game seed: 11341627093230991718 32 Gnu the Sneak (level 3, 0/20 HPs) Began as a Vampire Enchanter on Sept 23, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:53 (554 turns). Gnu the Sneak (Vampire Enchanter) Turns: 554, Time: 00:02:53 Health: 0/20 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 1/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 0.7 Fighting + Level 1.5 Short Blades + Level 2.6 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Confusing Touch Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 8% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal completely misses you. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. x2 You barely miss the jackal. You bite the jackal. You draw the jackal's blood! You feel better. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. x2; The jackal completely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. You die... .......# ......>..... ...#.......####### ..........).#.... ...#.......##... .... ........#### ...#.#.#.#.#..†..# ...##.........#..# ...##.##.##.####@####### # #### # #.# #.h...#.# .# .. #.# #####...# .# #### ..# #.# ##.####..# ...# ..####.# #......# ##.##.......# ###.#### ..........### #.# .....#.##.. ####.#### .....#.##.# #.......# You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gnu the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 213 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 483 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 483 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 493 | D:1 | Learned a level 3 spell: Confusing Touch 552 | D:1 | HP: 1/20 [jackal (1)] 554 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_4, bh_walls_and_bars Action || total -------------------------++------- Melee: Dagger || 88 Bite || 6 Cast: Ensorcelled Hiber || 6 Abil: Exsanguinate || 1 Stab: Sleeping || 13 Armor: Robe || 17 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 549 | 549 | 0 | 52 | 285 | 1 | 549.0 | Dungeon | 549 | 549 | 0 | 52 | 285 | 1 | 549.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 549 daAuts