Dungeon Crawl Stone Soup version 0.32-a0-433-g08bcfe7efd (webtiles) character file. Game seed: 10422489392063821425 104 GetLost the Shooter (level 4, -4/34 HPs) Began as a Coglin Hexslinger on Feb 22, 2024. Slain by a gnoll bouda ... wielding a +3 whip of electrocution (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (937 turns). GetLost the Shooter (Coglin Hexslinger) Turns: 937, Time: 00:02:06 Health: -4/34 AC: 2 Str: 8 XL: 4 Next: 80% Magic: 5/5 EV: 13 Int: 13 God: Gold: 69 SH: 0 Dex: 24 Spells: 5/5 levels left rFire . . . a - +1 sling {Jihoo} rCold . . . f - +0 sling {Jingyi} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weakened, immotile, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Jihoo} f - a +0 sling (offhand) {Jingyi} Armour c - a +0 robe (worn) Jewellery g - an amulet of magic regeneration h - a +6 ring of dexterity (left grasper) Scrolls b - a scroll of poison e - 3 scrolls of torment {unknown} i - a scroll of revelation {unknown} Potions d - a potion of lignification {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting * Level 3.6 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +3 whip of electrocution! You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. Your attacks no longer feel as feeble. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. The gnoll bouda hits you with a +3 whip of electrocution! You die... ............%........#..._.. .......#############.#....S. .......# ##........ .).....# #<.....[.. ####...############.†....?.# ...................).)...... ..............##..)#........ #########(..#†##.g.)<#.# ###....#@........... ###...†....#.##... #.#..#####... #.#..... ... #.#....... ).#.# .....#..## .# # .....#.... .# ......#.#..[ ......# ##. You could see a gnoll bouda. Vanquished Creatures 4 gnolls 2 adders (D:2) 3 dart slugs (D:1) 3 ball pythons 6 endoplasms 5 giant cockroaches 3 goblins 2 hobgoblins 3 jackals (D:1) 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GetLost the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 64 | D:1 | Reached skill level 2 in Ranged Weapons 87 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 168 | D:1 | Found Lison's Antique Weapon Boutique. 457 | D:1 | Reached XP level 3. HP: 26/27 MP: 4/4 814 | D:2 | Found a shadowy altar of Dithmenos. 868 | D:2 | Reached skill level 3 in Ranged Weapons 918 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/5 937 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_misc_feat_pillars D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.6 Dodging | 2 | 2.0 Fighting | 2 | 2.5 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 36 || 164 Armour: Robe | 19 | 2 || 21 Dodge: Dodged | 21 | 1 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 909 | 54 | 0 | 710 | 2 | 481.5 | Dungeon | 963 | 909 | 54 | 0 | 710 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:2: 104 daAuts