Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 10627959363070158954 5 Galthrax the Slasher (level 1, -1/17 HPs) Began as a Demigod Reaver on May 20, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (42 turns). Galthrax the Slasher (Demigod Reaver) Turns: 42, Time: 00:00:53 Health: -1/17 AC: 3 Str: 13 XL: 1 Next: 53% Magic: 5/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.9 Fighting + Level 2.7 Long Blades + Level 1.9 Dodging + Level 1.8 Spellcasting + Level 2.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d4 43% 3 Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5954 .#.##.# ## ...#.## ♣§ #.....# . ○♣ ♣# #..#..# .. §♣ .# ##†#...# ... §♣♣.♣###....# .... .∩.♣♣....##.##### ..... ......#####.....##...... .∩♣.♣## #####.@r...... ∩.♣.♣ ####...... ♣§♣♣# ##### §♣§♣ ☼§§# #§## §§ You could see a quokka. Message History Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' Welcome, Galthrax the Demigod Reaver. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. Okay, then. There is an empty arch of ancient stone here. You now have 12 gold pieces. A ball python comes into view. A ball python is nearby! The ball python closely misses you. The ball python barely misses you. You slash the ball python! You kill the ball python! No target in view! No target in view! A hobgoblin and a ball python come into view. The hobgoblin shouts! The ball python hisses angrily. You hit the ball python but do no damage. The ball python barely misses you. The ball python closely misses you. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you. 😕 HP[-1] You take 1 damage, and now have 16/17 hp. You closely miss the hobgoblin. The hobgoblin hits you. 😮 HP[-4] You take 4 damage, and now have 12/17 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! 😕 HP[+1] An endoplasm comes into view. 😕 HP[+1] The endoplasm quivers. A quokka comes into view. 😕 HP[+1] The endoplasm freezes you. You are frozen. 😕 HP[-1] You take 1 damage, and now have 14/17 hp. You hit the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. 😮 HP[-4] You take 4 damage, and now have 10/17 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 8/17 hp. You hit the endoplasm. You kill the endoplasm! The quokka twitches its whiskers. You hit the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 4/17 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... Action || total ---------------------------++------- Melee: Falchion || 14 Armour: Leather armour || 3 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Demigod Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 0 | D:1 | magus.rc [v1.11.6] 41 | D:1 | HP: 4/17 [quokka (4)] 42 | D:1 | Slain by a quokka Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Falchion || 14 Armour: Leather armour || 3 Dodge: Dodged || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 20 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 20 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts