Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 8625696595502869927 331 Galthrax the Conjurer (level 6, -2/36 HPs) Began as a Tengu Conjurer on Mar 29, 2022. Slain by Edmund ... wielding a +1 flail of holy wrath (9 damage) ... on level 4 of the Dungeon. The game lasted 00:07:01 (3612 turns). Galthrax the Conjurer (Tengu Conjurer) Turns: 3612, Time: 00:07:02 Health: -2/36 AC: 2 Str: 7 XL: 6 Next: 52% Magic: 2/12 EV: 15 Int: 21 God: Gold: 127 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . k - +1 war axe (spect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: about to teleport, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: + Level 2.9 Fighting + Level 4.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 6.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Freeze Ice 12% 1d4 13% 1 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Hailstorm Conj/Ice 17% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Frozen Ramparts Ice 6% 1d2 36% 3 Inventory: Hand Weapons k - a +1 spectral war axe (weapon) (You found it on level 1 of the Dungeon) Missiles b - 11 bolts c - 5 atropa-tipped darts e - 31 sling bullets i - 4 boomerangs j - 63 arrows l - 37 stones Armour a - a +0 robe (worn) Jewellery F - a ring of fire (You found it on level 2 of the Dungeon) Scrolls d - 5 scrolls of identify {@r1} Potions f - a potion of curing {unknown} h - a potion of flight Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:3 1 runed translucent door, jacek's ghost, amateur HOFi D:4 Edmund ###### #..!.# #....# #....# ... #....# .... #....## ##+##.... #.@..# #......# #.@..# +......+ #....# #....# #....>.# ###....### #....###+#.)....# .........# #..##...........# .........# #.. #...........+ .........# #.. #...........# .........# #.. #...........# .........# #. #....#+##..... You could see Edmund. Message History Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. The kobold shouts! 😎 MP[-1] You lost 1 mp, and now have 11/12 mp. The magic dart hits the kobold but does no damage. The kobold misses you. 😎 MP[-1] You lost 1 mp, and now have 10/12 mp. The magic dart hits the kobold but does no damage. The kobold closely misses you. 😎 MP[-1] You lost 1 mp, and now have 9/12 mp. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 8/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 127 gold pieces (gained 11). A goblin comes into view. It is wielding a +0 dagger. 😎 MP[+4] Your mp is fully restored (12). The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 11/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. 😎 MP[+1] Your mp is fully restored (12). Edmund the Younger comes into view. He is wielding a +1 flail of holy wrath. The magic dart hits Edmund but does no damage. Edmund shouts! 😎 MP[-1] You lost 1 mp, and now have 11/12 mp. The magic dart hits Edmund. 😎 MP[-1] You lost 1 mp, and now have 10/12 mp. The magic dart hits Edmund. Edmund says, "I might not be good at magic, but I can still kill you!" 😎 MP[-1] You lost 1 mp, and now have 9/12 mp. The magic dart hits Edmund. 😎 MP[-1] You lost 1 mp, and now have 8/12 mp. The magic dart hits Edmund. 😎 MP[-1] You lost 1 mp, and now have 7/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 leather armour (lightly wounded, 81% to hit) The searing ray hits Edmund! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/12 mp. The searing ray hits Edmund. Edmund hits you with a +1 flail of holy wrath! 😮 HP[-10] MP[-1] You take 10 damage, and now have 26/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/12 mp. The searing ray hits Edmund. Edmund hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 17/36 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray hits Edmund. You finish channelling your searing ray. Edmund barely misses you. 😨 MP[-1] You lost 1 mp, and now have 3/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 leather armour (severely wounded, 81% to hit) The searing ray hits Edmund! (Press . to maintain the ray.) Edmund hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * 😱 HP[-11] MP[-2] You take 11 damage, and now have 6/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 1/12 mp. 😱 MP[+1] You see here a +0 hunting sling. 😱 HP[+1] As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. Edmund hits you with a +1 flail of holy wrath! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.9 Dodging | 3 4 | 4.1 Conjurations | 6 | 6.7 Spellcasting | 3 | 3.4 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Kick | 1 | || 1 War axe | | 2 || 2 Cast: Magic Dart | 56 | 51 || 107 Searing Ray | 1 | 11 || 12 Use: Scroll | 6 | 4 || 10 Armor: Robe | 5 | || 5 Dodge: Dodged | 6 | 15 || 21 Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_petra D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, ebering_ghost_sewer_d, uniq_robin D:4: layout_gridville, gammafunk_ghost_grave, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.3] 228 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 631 | D:1 | Reached skill level 1 in Fighting 812 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 1017 | D:2 | You pick up a book of Frost and begin reading... 1017 | D:2 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 1030 | D:2 | Learned a level 2 spell: Searing Ray 1273 | D:2 | Found a faded altar of an unknown god. 1892 | D:3 | Reached XP level 4. HP: 25/25 MP: 3/8 1894 | D:3 | Noticed Robin 1895 | D:3 | Reached skill level 3 in Dodging 1995 | D:3 | Killed Robin 2222 | D:3 | Found a bloodstained altar of Trog. 2290 | D:3 | Found a runed translucent door. 2291 | D:3 | Noticed jacek's ghost (amateur HOFi) 2393 | D:3 | Reached skill level 6 in Conjurations 2554 | D:3 | Reached skill level 2 in Fighting 2554 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2554 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/10 2619 | D:3 | Reached skill level 3 in Spellcasting 3130 | D:4 | Noticed a phantom 3140 | D:4 | Killed a phantom 3141 | D:4 | Reached XP level 6. HP: 17/36 MP: 1/11 3330 | D:4 | Reached skill level 4 in Dodging 3592 | D:4 | Noticed Edmund 3602 | D:4 | HP: 6/36 [Edmund/+1 flail of holy wrath (11)] 3612 | D:4 | Slain by Edmund Vanquished Creatures A phantom (D:4) A scorpion (D:4) 3 orc priests (D:3) Robin (D:3) 3 adders 4 dart slugs 5 orcs (D:3) 3 bats 7 endoplasms 16 goblins 6 hobgoblins A quokka (D:1) 3 ball pythons 2 frilled lizards A kobold (D:4) 3 rats 60 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 445 | 29 | 6.1 | 51 | 9 | 15.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 39 | 2 | 4.9 | 8 | 1 | 11.1 D:3 | 154 | 27 | 14.9 | 16 | 8 | 33.3 D:4 | 211 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3569 | 3449 | 120 | 110 | 3031 | 4 | 892.2 | Dungeon | 3569 | 3449 | 120 | 110 | 3031 | 4 | 892.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1262 daAuts D:1: 989 daAuts D:2: 846 daAuts D:4: 471 daAuts