Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5522057074383730644 286 Galthrax the Conjurer (level 6, -3/36 HPs) Began as a Tengu Conjurer on Mar 26, 2022. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +3 dire flail of protection (18 damage) ... on level 4 of the Dungeon. The game lasted 00:07:06 (5194 turns). Galthrax the Conjurer (Tengu Conjurer) Turns: 5194, Time: 00:07:06 Health: -3/36 AC: 3 Str: 8 XL: 6 Next: 30% Magic: 2/12 EV: 15 Int: 20 God: Vehumet [......] Gold: 159 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . SeeInvis . f - +1 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . o - +0 cloak rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn R - ring of resist corrosion MPRegen 0.13/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: + Level 2.7 Fighting + Level 3.9 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 6.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 60% 2d6 1% 2 X - Flame Wave Conj/Fire 16% 2d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Conjure Flame Conj/Fire 16% 6-21 11% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Slow Hex 12% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Tmut/Erth 2% N/A 21% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Confusing Touch Hex 3% N/A 38% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Inventory: Hand Weapons f - a +1 whip of electrocution (weapon) (You took it off an orc on level 3 of the Dungeon) j - a +3 dagger of flaming (You took it off an orc on level 2 of the Dungeon) Missiles d - 72 stones e - 18 arrows l - 6 javelins Armour a - a +0 robe (worn) o - a +0 cloak (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) Magical Staves c - a staff of conjuration {!a} (You found it on level 3 of the Dungeon) Jewellery R - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Wands h - a wand of digging (4) (You took it off Ijyb on level 3 of the Dungeon) n - a wand of charming (8) (You found it on level 4 of the Dungeon) Scrolls k - 3 scrolls of magic mapping {!r} m - a scroll of teleportation {@r4} Potions b - 2 potions of mutation {!q} g - a potion of invisibility i - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Gozag Okawaru Qazlal Vehumet The Shining One Annotations: D:4 Edmund, Pikel .'..........##....# ##...........'....#.# ##..........##....#.#### ##.........###.......... .#....................# >###....###...........# .# ###### #...........# .# #......@....# .# #.....@.....# .# ########...........# .# #........>.........# ## #..................# #.........########## #.........# #.........# #<........# ########### You could see Edmund. Message History The searing ray hits Pikel. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/12 mp. The searing ray hits Pikel. 😎 MP[-1] You lost 1 mp, and now have 7/12 mp. 😎 MP[-1] You lost 1 mp, and now have 6/12 mp. You finish channelling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 5/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of electrocution and wearing a +2 robe of resistance (lightly wounded, 74% to hit) The searing ray hits Pikel. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 3/12 mp. The searing ray hits Pikel. 😎 MP[-1] You lost 1 mp, and now have 2/12 mp. You finish channelling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 1/12 mp. 😎 MP[+1] Pikel says, "You'll feel the lick of my whip!" There is an open door here. 😎 MP[+1] There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. 😎 MP[+9] Your mp is fully restored (12). There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Level annotation: Pikel You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Edmund the Younger comes into view. He is wielding a +3 dire flail of protection. The magic dart hits Edmund. Edmund clears his throat. 😎 MP[-1] You lost 1 mp, and now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Edmund. 😎 MP[-1] You lost 1 mp, and now have 10/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Edmund. 😎 MP[-1] You lost 1 mp, and now have 9/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Edmund. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 7/12 mp. The searing ray hits Edmund but does no damage. 😎 MP[-1] You lost 1 mp, and now have 6/12 mp. The searing ray hits Edmund but does no damage. 😎 MP[-1] You lost 1 mp, and now have 5/12 mp. The searing ray hits Edmund. You finish channelling your searing ray. Edmund hits you with a +3 dire flail of protection! 😮 HP[-17] MP[-1] You take 17 damage, and now have 19/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Edmund. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] MP[-1] You take 4 damage, and now have 15/36 hp. You lost 1 mp, and now have 3/12 mp. The searing ray hits Edmund but does no damage. Edmund hits you with a +3 dire flail of protection!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Dodging | 3 | 3.9 Conjurations | 6 | 6.7 Spellcasting | 3 | 3.3 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 94 || 102 Peck | 3 | 33 || 36 Kick | 1 | 52 || 53 Punch | | 1 || 1 Whip | | 7 || 7 Cast: Magic Dart | 69 | 71 || 140 Searing Ray | | 18 || 18 Use: Scroll | 4 | 9 || 13 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 5 | 34 || 39 Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, minmay_tromino_v4_c D:2: layout_loops_cross, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_overflow_surrounded_room, chequers_temple_overflow_minitemple, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_double, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_basic, interstate_on_off, uniq_edmund, uniq_blork_the_orc, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.3] 225 | D:1 | You pick up a book of Flames and begin reading... 225 | D:1 | You add the spells Foxfire, Conjure Flame, Inner Flame and | Flame Wave to your library. 228 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 270 | D:1 | Learned a level 2 spell: Searing Ray 443 | D:1 | You pick up a book of Burglary and begin reading... 443 | D:1 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 661 | D:1 | Reached skill level 1 in Fighting 674 | D:1 | HP: 2/16 [hobgoblin (3)] 682 | D:1 | Reached XP level 3. HP: 3/20 MP: 0/7 1650 | D:2 | You pick up a book of Debilitation and begin reading... 1650 | D:2 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 1733 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/8 1811 | D:2 | Reached skill level 3 in Dodging 2117 | D:2 | Found a faded altar of an unknown god. 2314 | D:3 | Reached skill level 6 in Conjurations 2711 | D:3 | Found a shadowy altar of Dithmenos. 2711 | D:3 | Found an iron altar of Okawaru. 2719 | D:3 | Found a stormy altar of Qazlal. 2721 | D:3 | Found a radiant altar of Vehumet. 2723 | D:3 | Found an opulent altar of Gozag. 2727 | D:3 | Became a worshipper of Vehumet 3107 | D:3 | HP: 5/26 [orc/+0 dagger (2)] 3110 | D:3 | Reached skill level 2 in Fighting 3110 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3110 | D:3 | Reached XP level 5. HP: 4/30 MP: 5/10 3111 | D:3 | HP: 2/30 [orc/+0 dagger (1)] 3526 | D:3 | Noticed Ijyb 3535 | D:3 | Killed Ijyb 3536 | D:3 | Reached skill level 3 in Spellcasting 3696 | D:3 | Learned a level 4 spell: Flame Wave 3789 | D:3 | Found a glowing golden altar of the Shining One. 4127 | D:3 | Found a runed translucent door. 4128 | D:3 | Noticed Crazy Yiuf 4135 | D:3 | Killed Crazy Yiuf 4325 | D:4 | Noticed a lemure 4325 | D:4 | Noticed a lemure 4325 | D:4 | Noticed a lemure 4325 | D:4 | Noticed Pikel 4325 | D:4 | Noticed a lemure 4349 | D:4 | Killed a lemure 4353 | D:4 | Killed a lemure 4375 | D:3 | Killed a lemure 4585 | D:4 | Reached XP level 6. HP: 25/36 MP: 0/11 5185 | D:4 | Noticed Edmund 5194 | D:4 | Slain by Edmund Vanquished Creatures 4 lemures A bullfrog zombie (D:4) Crazy Yiuf (D:3) Ijyb (D:3) An orc wizard (D:3) 2 hound skeletons (D:4) 3 gnolls (D:4) 5 adders An adder skeleton (D:2) 2 dart slugs 6 orcs 5 bats 10 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 3 quokkas 5 ball pythons 6 frilled lizards A kobold (D:1) 3 rats A bush (D:3) 75 creatures vanquished. Vanquished Creatures (others) A bush (D:3) 2 plants (D:3) 3 creatures vanquished. Grand Total: 78 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 331 | 78 | 19.1 | 66 | 4 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 41 | 2 | 4.7 | 22 | 2 | 8.3 D:2 | 68 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 93 | 76 | 45.0 | 20 | 2 | 9.1 D:4 | 129 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 102.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 102.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5101 | 4952 | 149 | 478 | 3849 | 4 | 1275.2 | Dungeon | 5101 | 4952 | 149 | 478 | 3849 | 4 | 1275.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2197 daAuts D:1: 1385 daAuts D:2: 918 daAuts D:4: 599 daAuts