Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7689150980400293213 33 Galthrax the Conjurer (level 3, -4/20 HPs) Began as a Tengu Conjurer on Mar 26, 2022. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1576 turns). Galthrax the Conjurer (Tengu Conjurer) Turns: 1576, Time: 00:02:43 Health: -4/20 AC: 3 Str: 7 XL: 3 Next: 29% Magic: 2/7 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 1.1 Fighting + Level 2.7 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Inventory: Missiles c - 18 sling bullets e - 74 stones g - 14 arrows Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} f - a scroll of fog {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ##### #...# ###...### #.......######### #######...............## .......@S@....#######... #########...#.# #### #...#.# ##....# ....=...## .###.##..# #. ##..# #. .## #. .. You could see Terence and an adder. Message History a +0 dagger; a goblin corpse Terence says, "Don't bother to defend, it's senseless." Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/7 mp. The searing ray hits Terence! Terence hits you from afar with a +0 trident. 😕 HP[-3] MP[-1] You take 3 damage, and now have 17/20 hp. You lost 1 mp, and now have 4/7 mp. The searing ray hits Terence. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] MP[-1] You take 9 damage, and now have 8/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 3/7 mp. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] MP[-1] You take 5 damage, and now have 3/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/7 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence! (Press . to maintain the ray.) Terence closely misses you. 😱 MP[-2] You lost 2 mp, and now have 0/7 mp. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. 😱 MP[+1] 😱 HP[+1] Terence closely misses you. You see here a scroll labelled QOTOKO JUYKHEA. 😱 MP[+1] You aren't carrying any potions. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence closely misses you. 😱 MP[-2] You lost 2 mp, and now have 0/7 mp. 😱 HP[+1] MP[+1] A ball python comes into view. Terence says, "Did you write a will? You should..." You hit the ball python but do no damage. You claw the ball python, but do no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - Terence Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python! You kill the ball python! Terence closely misses you. 😱 MP[-1] You lost 1 mp, and now have 0/7 mp. 😱 MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. 😱 MP[-1] You lost 1 mp, and now have 0/7 mp. 😨 HP[+1] 😨 MP[+1] Terence says, "Don't bother to defend, it's useless." 😨 MP[+1] An adder comes into view. A ball python comes into view. The adder hisses angrily. The adder barely misses you. 😨 HP[+1] The adder bites you but does no damage. The adder misses you. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.7 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 5.7 Action || total -------------------------++------- Melee: Unarmed || 1 Kick || 1 Cast: Magic Dart || 41 Searing Ray || 7 Armor: Robe || 9 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_pond_d D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.3] 154 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 869 | D:1 | Learned a level 2 spell: Searing Ray 874 | D:2 | Reached skill level 1 in Fighting 874 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 950 | D:2 | Noticed Terence 967 | D:2 | HP: 5/20 [ufetubus (2)] 971 | D:2 | HP: 2/20 [ufetubus (3)] 1512 | D:2 | HP: 3/20 [Terence/+0 trident (5)] 1576 | D:2 | Slain by Terence Vanquished Creatures An ufetubus (D:2) A worm (D:2) A dart slug (D:2) A ball python (D:2) 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 4 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) 4 plants (D:1) 5 toadstools (D:1) 9 creatures vanquished. Grand Total: 30 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1597 | 1420 | 177 | 340 | 841 | 2 | 798.5 | Dungeon | 1597 | 1420 | 177 | 340 | 841 | 2 | 798.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 307 daAuts