Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7017801178728206080 474 Galthrax the Skirmisher (level 7, -8/78 HPs) Began as an Ogre Hunter on Mar 26, 2022. Mangled by Edmund ... wielding a +2 dire flail of protection (9 damage) ... on level 5 of the Dungeon. The game lasted 00:08:05 (4750 turns). Galthrax the Skirmisher (Ogre Hunter) Turns: 4750, Time: 00:08:05 Health: -8/78 AC: 4 Str: 17 XL: 7 Next: 10% Magic: 7/7 EV: 10 Int: 14 God: Gold: 211 SH: 0 Dex: 15 Spells: 6/6 levels left rFire + . . SeeInvis . r - +2 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn D - +6 ring of dexterity MPRegen 0.10/turn f - ring of protection from fire @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: + Level 7.1 Fighting + Level 6.5 Throwing - Level 1.7 Dodging - Level 0.6 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword r - a +2 long sword (weapon) (You found it on level 3 of the Dungeon) Missiles d - 2 throwing nets {=f!f} e - 37 sling bullets k - 67 arrows p - 7 poisoned darts s - 112 stones (quivered) Armour b - a +1 robe (worn) Jewellery f - a ring of protection from fire (right hand) (You found it on level 3 of the Dungeon) D - a +6 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) R - a ring of resist corrosion (You found it on level 5 of the Dungeon) Wands v - a wand of mindburst (16) (You took it off Ijyb on level 5 of the Dungeon) Scrolls t - a scroll of silence {!r} u - a scroll of identify {@r1} Potions g - a potion of invisibility h - a potion of attraction {!q} i - a potion of brilliance {unknown} j - a potion of degeneration {!q} l - a potion of ambrosia {unknown} m - a potion of curing {@q1} n - a potion of cancellation {unknown} q - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Ru Uskayaw Wu Jian Annotations: D:5 Edmund #. . #. ##. ## ...########+#### ..........<...#. ..............#. .........(....#. #######..# #..# ## ##....@.#####..## # #....s#@........# # #..!..'.........# # #.....#..(......# # #######.###########'## # ##....#######...##...### # #......................# # #..............).......+ # +......................#....# You could see Edmund and a scorpion. Message History 😕 HP[-1] You take 1 damage, and now have 60/78 hp. You hit Ijyb but do no damage. Ijyb closely misses you. Ijyb screams, "Me very upset!" Ijyb barely misses you. You hit Ijyb. You kill Ijyb! 😕 HP[+1] v - a wand of mindburst (16); c - 5 large rocks {=f} (gained 4) Things that are here: a +0 club; a +0 leather armour s - 107 stones (gained 1) 😕 HP[+1] s - 108 stones (gained 1) 😕 HP[+1] 😕 HP[+1] R - a ring of resist corrosion Okay, then. s - 110 stones (gained 2) s - 111 stones (gained 1) s - 112 stones (gained 1) You see here a +0 long sword. You now have 211 gold pieces (gained 13). You open the door. There is an open door here. Found a stone staircase leading up. 😎 HP[+14] Your hp is fully restored (78). Edmund the Younger comes into view. He is wielding a +2 dire flail of protection. Edmund shouts! Throw: 5 large rocks {=f} Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (69% to hit) You throw a large rock {=f}. The large rock {=f} hits Edmund! Edmund hits you with a +2 dire flail of protection! 😕 HP[-13] You take 13 damage, and now have 65/78 hp. Throw: 4 large rocks {=f} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 69% to hit) You throw a large rock {=f}. The large rock {=f} barely misses Edmund. Edmund hits you with a +2 dire flail of protection! 😮 HP[-9] You take 9 damage, and now have 56/78 hp. Throw: 3 large rocks {=f} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 69% to hit) You throw a large rock {=f}. The large rock {=f} closely misses Edmund. Edmund hits you with a +2 dire flail of protection. x2 😮 HP[-8] You take 8 damage, and now have 48/78 hp. Throw: 2 large rocks {=f} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 69% to hit) You throw a large rock {=f}. The large rock {=f} barely misses Edmund. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * 😨 HP[-24] You take 24 damage, and now have 24/78 hp. MASSIVE DAMAGE!! (PAUSE) Throw: 112 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 69% to hit) Okay, then. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * 😱 HP[-14] You take 14 damage, and now have 10/78 hp. 😱 HP[+1] Your surroundings seem slightly different. A scorpion comes into view. 😱 HP[+1] You open the door. The scorpion stings you but does no damage. The scorpion misses you. There is an open door here. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 8/78 hp. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 1/78 hp. Okay, then. Throw: large rock {=f} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 69% to hit) You throw a large rock {=f}. The large rock {=f} barely misses Edmund. The scorpion completely misses you. Edmund completely misses you. Edmund hits you with a +2 dire flail of protection! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 5 7 | 7.1 Throwing | 5 6 | 6.5 Dodging | | 1.7 Stealth | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 65 | | || 65 Long sword | 6 | 77 | 4 || 87 Punch | 1 | 2 | || 3 Throw: Stone | 128 | 73 | 4 || 205 Large rock | 1 | 11 | 9 || 21 Use: Scroll | 5 | 6 | 1 || 12 Stab: Sleeping | 2 | | || 2 Armor: Robe | 30 | 27 | 1 || 58 Dodge: Dodged | 62 | 45 | 8 || 115 Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, shapermc_ecumenical_altar_gd, st_stairs_13 D:2: layout_rooms, chequers_serial_rivers_micro_c D:3: layout_basic D:4: minmay_chambers_of_twos, layout_basic, mainiacjoe_overflow_alcove_3 D:5: layout_gridville, minmay_temple_entry_trees, serial_shops, shop, uniq_edmund, uniq_ijyb, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | magus.rc [v1.11.3] 129 | D:1 | Reached skill level 3 in Fighting 148 | D:1 | Reached XP level 2. HP: 30/31 MP: 2/2 807 | D:1 | Found a faded altar of an unknown god. 1145 | D:2 | Reached XP level 3. HP: 39/39 MP: 3/3 1517 | D:2 | Reached skill level 4 in Fighting 2360 | D:3 | Reached XP level 4. HP: 17/49 MP: 4/4 3061 | D:4 | Reached skill level 5 in Throwing 3268 | D:4 | Found a burning altar of Makhleb. 3269 | D:4 | Found an ornate altar of the Wu Jian Council. 3270 | D:4 | Found a hide-covered altar of Uskayaw. 3270 | D:4 | Found a sacrificial altar of Ru. 3508 | D:4 | Reached skill level 5 in Fighting 3618 | D:4 | Reached XP level 5. HP: 48/57 MP: 5/5 3927 | D:4 | Noticed a phantom 3933 | D:4 | Killed a phantom 3934 | D:4 | Reached XP level 6. HP: 67/67 MP: 6/6 3952 | D:4 | Noticed a sky beast 3962 | D:4 | Reached skill level 6 in Fighting 3966 | D:4 | Killed a sky beast 3967 | D:4 | Reached skill level 6 in Throwing 4512 | D:5 | Entered Level 5 of the Dungeon 4575 | D:5 | Noticed a sky beast 4594 | D:5 | Killed a sky beast 4595 | D:5 | Reached skill level 7 in Fighting 4595 | D:5 | Reached XP level 7. HP: 78/78 MP: 7/7 4613 | D:5 | Noticed Ijyb 4625 | D:5 | Killed Ijyb 4732 | D:5 | Noticed Edmund 4739 | D:5 | HP: 10/78 [Edmund/+2 dire flail of protection (14)] 4748 | D:5 | HP: 8/78 [scorpion (4)] 4749 | D:5 | HP: 1/78 [Edmund/+2 dire flail of protection (8)] 4750 | D:5 | Mangled by Edmund Vanquished Creatures 2 sky beasts A phantom (D:4) A hound (D:4) Ijyb (D:5) A hound skeleton (D:4) 4 adders 2 ufetubi (D:4) 2 adder skeletons (D:4) A worm (D:2) 2 dart slugs 10 orcs (D:4) 7 ball pythons A bat (D:1) 10 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 4 jackals (D:3) 2 quokkas 3 frilled lizards 4 kobolds 4 rats 77 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 354 | 324 | 47.8 | 66 | 11 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 28 | 4 | 12.5 | 15 | 2 | 11.8 D:2 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 33 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 141 | 285 | 66.9 | 26 | 8 | 23.5 D:5 | 127 | 35 | 21.6 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 135.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 135.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4778 | 4612 | 166 | 0 | 3929 | 5 | 955.6 | Dungeon | 4778 | 4612 | 166 | 0 | 3929 | 5 | 955.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1624 daAuts D:1: 1105 daAuts D:3: 1090 daAuts D:2: 712 daAuts D:5: 245 daAuts