Dungeon Crawl Stone Soup version 0.21-a0-531-gacddea6 (console) character file. 5 Fusha the Vexing (level 1, -3/13 HPs) Began as a Human Enchanter on Dec 12, 2017. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:48 (590 turns). Fusha the Vexing (Human Enchanter) Turns: 590, Time: 00:03:50 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 88% Magic: 3/3 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles i - 6 stones (quivered) Armour b - a +0 robe (worn) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration h - 4 fruits Skills: + Level 1.4 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a gnoll, wielding a whip (chance to defeat MR: 54%) The gnoll is outlined in light. Throwing (i - inventory): i - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (softly glowing) You throw a stone. The stone hits the gnoll but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * The gnoll stops glowing. There is an open door here. As you read the scroll labeled CIM TAPSINULU, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The gnoll hits you with a whip. You die... ####### #.....# #.###.# #.# #(# #.# #.# #g# #.# ############ ##@###.# ...........## #....#.# #...........# #....#.# ..รท.......#.###....#.########### ..............'....#...g.).....( ...........#.##....############# ......[.................. ..........(##.###....### #...######.##..##....# You could see a gnoll. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusha the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 590 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_water_fire, kennysheep_minor_cross Action || total -------------------------++------- Melee: Dagger || 22 Throw: Stone || 3 Cast: Corona || 3 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 6 | 0.0 | 590 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 6 | 0.0 | 590 +---------+---------+-------+---------+---------+-------+---------