Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13892629978527478008 29 FLACIDUS the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 22, 2022. Got out of the dungeon alive. The game lasted 00:01:17 (1190 turns). FLACIDUS the Conjurer (Demonspawn Conjurer) Turns: 1190, Time: 00:01:17 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 2/7 EV: 12 Int: 21 God: Gold: 8 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . b - +2 whip (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: yellow scales 1, powered by death 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Swiftness Air 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You regenerate a little health from kills. Message History Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Yellow scales grow over part of your body. A frilled lizard comes into view. The frilled lizard barely misses you. Your magical contamination has completely faded away. You barely miss the frilled lizard. Your punch misses the frilled lizard. The frilled lizard barely misses you. x2 You closely miss the frilled lizard. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...#.......#...#.# #.#.# ..##.......#...#.####.#.# ..##.#.#####..)#......#.#### ..##.#.# #...............# ..##.#.# ##########8...##.# ..##.#.# ...............#.# ..##.#.# ####...##8..#.#.# ####.#.# #.....#####.#.# #.#.# ##.@.## #.#.# ####.#.# #.....#####.#.# ..##.#.# ####...##8.(#.#.# ..##.#.# ...............#.# ..##.#.# ##########8..#.#.# .......# #####.#$### ..##.### #........# ..##.# #..†###....# ..##.# .....## #....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FLACIDUS the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 602 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 602 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 784 | D:1 | Learned a level 2 spell: Searing Ray 1170 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 1170 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1190 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, minmay_tetromino_l4 Action || total -------------------------++------- Melee: Unarmed || 4 Whip || 12 Cast: Magic Dart || 39 Armor: Robe || 2 Dodge: Dodged || 11