Dungeon Crawl Stone Soup version bcrawl-1.21.3-2-g9d8a61a446 (webtiles) character file. Game seed: 17964043360985358057 0 Dyss the Conjurer (level 1, 11/11 HPs) Began as a Fairy Conjurer on Apr 26, 2020. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Dyss the Conjurer (Fairy Conjurer) Turns: 1, Time: 00:00:04 Health: 11/11 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 6/6 EV: 16 Int: 18 God: Gold: 0 SH: 3 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions b - a potion of magic Comestibles e - a ration {!d} Skills: + Level 2.6 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 3% 2 None Iskenderun's Mystic Bla Conj ###..... 7% 3 None Fulminant Prism Conj/Hex ##........ 52% 4 None Irradiate Conj/Tmut ##........ 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History e - a ration Welcome, Dyss the Fairy Conjurer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You flutter up into the air. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣. #♣.♣ +..P P..♣# #♣..P# PP.P# #P♣..# ♣P.@# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dyss the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 1 | D:$ | Got out of the dungeon alive.