Dungeon Crawl Stone Soup version 0.27-a0-1378-gdefffd1ff6 (webtiles) character file. Game seed: 6657741817971584308 247 DeltaLambda the Conjurer (level 5, -11/42 HPs) Began as a Deep Elf Conjurer on June 29, 2021. Mangled by an ogre (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:58 (2943 turns). DeltaLambda the Conjurer (Deep Elf Conjurer) Turns: 2943, Time: 00:04:58 Health: -11/42 AC: 22 Str: 4 XL: 5 Next: 85% Magic: 2/14 EV: 2 Int: 24 God: Gold: 112 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . SeeInvis . e - +2 dagger (holy) rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons e - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (melded) k - a +2 cloak (melded) Scrolls b - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of summoning {unknown} g - 3 scrolls of identify {unknown} l - a scroll of torment {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of immolation {unknown} p - 2 scrolls of teleportation {unknown} Potions c - a potion of haste {unknown} h - a potion of degeneration {unknown} i - a potion of lignification j - a potion of flight {unknown} o - a potion of attraction {unknown} Skills: + Level 2.4 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 6.8 Conjurations * Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 3d6 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is dazzled. The ogre hits you with a +0 giant club! Unknown command. The ogre is no longer blind. An adder zombie comes into view. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is dazzled. The ogre barely misses you. The ogre is no longer blind. You see here a hobgoblin corpse. There is a stone staircase leading up here. The ogre barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is dazzled. The ogre closely misses you. The ogre is no longer blind. Okay, then. It was a potion of lignification. You turn into a tree. Your +2 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You die... #.# #.# #.#.##.# ##.##... #.# #.# #.#.##.# #.....#. #.## #.# #.#.##.# #..##... ...#######†# #.#....####..###.# ...........#####.###............# ...###......................##### .....#.###.####..###.#####.## ####.#.# #.# #.####.#####.# #.#.###.## #.♣..........# #........# #O####.####### #.##.....# #.# #.# ####........# #.# #.# .....##.....# #># #.# ............###.####.# #...................†# #########.......###### ######### You could see an ogre. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) Jessica (D:2) 7 adders A worm (D:2) 2 dart slugs (D:2) 8 orcs 5 ball pythons 3 endoplasms 2 giant cockroaches 3 goblins 7 hobgoblins 4 jackals (D:3) 3 quokkas 2 frilled lizards 8 kobolds 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeltaLambda the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 640 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 645 | D:2 | Reached skill level 5 in Conjurations 648 | D:2 | Learned a level 2 spell: Searing Ray 897 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 918 | D:2 | Learned a level 3 spell: Dazzling Flash 1006 | D:2 | Noticed Jessica 1008 | D:2 | Killed Jessica 1250 | D:2 | Reached skill level 1 in Hexes 1250 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1404 | D:2 | Found a hazy altar of Hepliaklqana. 1890 | D:3 | Reached skill level 6 in Conjurations 2242 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2897 | D:3 | Learned a level 4 spell: Fulminant Prism 2921 | D:4 | Noticed an ogre 2928 | D:4 | HP: 1/28 [ogre (18)] 2943 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, hex_large D:2: layout_rooms, basic_altar, nrook_mini_backslash, uniq_jessica D:3: layout_loops_ring D:4: layout_loops_ring, kennysheep_mini, serial_shops, nicolae_diamond_shop, serial_undead, serial_undead_d, serial_undead_a, serial_undead_a, serial_undead_c, serial_undead_f, serial_undead_f, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.8 Hexes | 1 2 | 2.0 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 51 | 70 || 121 Searing Ray | 1 | 4 || 5 Dazzling Flash | | 4 || 4 Use: Potion | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 3 | 14 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2942 | 2877 | 65 | 295 | 2263 | 4 | 735.5 | Dungeon | 2942 | 2877 | 65 | 295 | 2263 | 4 | 735.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1303 daAuts D:2: 966 daAuts D:1: 636 daAuts D:4: 36 daAuts