Dungeon Crawl Stone Soup version 0.22-a0-44-geb883ae (webtiles) character file. 0 CypherZel the Skirmisher (level 1, 19/23 HPs) Began as a Gnoll Wanderer on July 5, 2017. Got out of the dungeon alive. The game lasted 00:02:02 (1 turns). CypherZel the Skirmisher (Gnoll Wanderer) Turns: 1, Time: 00:02:03 Health: 19/23 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 22 bolts (quivered) Armour e - a +0 robe (worn) Potions d - a potion of curing Books c - the Collected Works on Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles f - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, CypherZel the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, CypherZel the Gnoll Wanderer. Press ? for a list of commands and other information. Welcome back, CypherZel the Gnoll Wanderer. Press ? for a list of commands and other information. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Welcome back, CypherZel the Gnoll Wanderer. Press ? for a list of commands and other information. Okay, then. Okay, then. You don't know any spells. Unknown command. You pace your travel speed to your slowest ally. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ## .# ##.# #@.# ∆ #### ∆ ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CypherZel the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | CypherZel set off with: a +2 hand crossbow, 22 bolts, the Collected Works on Necromancy, a potion of curing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | Upgraded the game from 0.21-a0-104-g7b58145 to 0.21-a0-278-ga722497 0 | D:1 | Reached skill level 6 in Fighting 0 | D:1 | Upgraded the game from 0.21-a0-278-ga722497 to 0.22-a0-44-geb883ae 0 | D:1 | Identified the Collected Works on Necromancy 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_snail Skill XL: | 1 | ---------------+----+----- Translocations | 3 | 3.6 Fighting | 6 | 6.4 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 2 | 2.3 Stealth | 2 | 2.1 Ice Magic | | 1.9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------