Dungeon Crawl Stone Soup version 0.31-a0-879-g1609e0ac53 (webtiles) character file. Game seed: 616248574202806846 116 Charly the Shooter (level 5, 0/41 HPs) Began as a Merfolk Hunter on Oct 14, 2023. Slain by a killer bee (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:51 (2271 turns). Charly the Shooter (Merfolk Hunter) Turns: 2271, Time: 00:07:51 Health: 0/41 AC: 3 Str: 13 XL: 5 Next: 1% Magic: 5/5 EV: 12 Int: 9 God: Gold: 113 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . b - +1 rapier rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: faith @: lethally poisoned (0 -> -14) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +1 rapier (weapon) Missiles e - 11 stones Armour c - a +0 leather armour (worn) Jewellery g - an amulet of faith (around neck) Talismans k - a serpent talisman Wands d - a wand of polymorph (6) Skills: + Level 3.3 Fighting * Level 3.9 Ranged Weapons - Level 1.7 Throwing - Level 2.6 Dodging + Level 2.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Wereblood Tmut 0% N/A 61% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:2 exclusion: 3 gnolls, Robin D:3 exclusion: 2 doors Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (will become a frilled lizard, a kobold, or a giant cockroach, chance to affect: 66%) A killer bee appears out of thin air! Reactivating autopickup. The killer bee barely misses you. The jackal closely misses you. The killer bee stings you but does no damage. As you read the scroll labelled SUIZ MOTRIXTI, it crumbles to dust. You assume a fearsome visage. The jackal looks frightened! The killer bee looks frightened! It was a scroll of fear. Cornered, the killer bee turns to fight! As you read the scroll labelled TEC LUTEOGRO, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (will become a swamp drake, an acid dragon, or a bat, chance to affect: 57%) Okay, then. Okay, then. You aren't carrying any potions. Unknown command. As you read the scroll of enchant weapon, it crumbles to dust. Your +0 rapier glows red for a moment. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are poisoned. The killer bee poisons you! b - a +1 rapier (weapon) You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! You aren't carrying any potions. Unknown command. You hit the killer bee. The killer bee is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee stings you! You die... #####################***** ** #.......#############*,,,* *, ####.......#########...#*,,,* *, .).........#########...#*,,,* *, .....#########.........##.,,****, .............+..(........,,,+,,+, .###.......###.........#*,,,****, .##...####.###..@......#*,,,,,,*, ###.#.#.<#.##...y......#*,,,,,,*, ......#)##.##..........#*,,,,,,*, ###.#....#.##....†.....#,,,,,,*** ###.#.#..).##..........#,,,,,,* ....................).##,,,,,,* ###+###..S###.......#.##,,,****** .....##...###)......#).#*****,,,, .S...##...# ##########.#### *..,, You could see a killer bee. Vanquished Creatures An orc priest (D:3) Jessica (D:2) A worm (D:2) 3 orcs (D:3) 3 ball pythons 6 endoplasms A giant cockroach (D:1) 4 goblins 8 hobgoblins 8 jackals 4 kobolds 3 bats 3 frilled lizards (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charly the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 672 | D:1 | Reached skill level 1 in Throwing 894 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1110 | D:2 | Noticed Jessica 1118 | D:2 | Killed Jessica 1119 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1250 | D:2 | Noticed Robin 1292 | D:2 | Found a blossoming altar of Fedhas. 2108 | D:3 | luck 2237 | D:3 | Reached XP level 5. HP: 38/41 MP: 5/5 2271 | D:3 | Slain by a killer bee Illustrated notes ######.......# #..).........# ###......######### #................+ #....###.......### . #....##...####.# .. #######.#.#.<#.# ... #.......#)##.# .... ..###.#.@..#o# ...r. #.#.#..).##...... ...............b.. ##+###...###...... #...# ..... #...# #### #..)# #...# #...# Turn 2108 on D:3: luck Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_loops_ring, basic_altar, minmay_increasing_density, uniq_robin, uniq_jessica D:3: layout_basic, evilmike_ruin_ashenzari Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.7 Fighting | 3 | 3.3 Stealth | 2 | 2.7 Ranged Weapons | | 3.9 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Shortbow | | 2 || 2 Rapier | | 1 || 1 Fire: Shortbow | 72 | 72 || 144 Evoke: Wand | | 2 || 2 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armour: Leather armour | 15 | 29 || 44 Dodge: Dodged | 16 | 30 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2311 | 2274 | 37 | 168 | 1612 | 3 | 770.3 | Dungeon | 2311 | 2274 | 37 | 168 | 1612 | 3 | 770.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1115 daAuts D:1: 899 daAuts D:3: 297 daAuts