Dungeon Crawl Stone Soup version 0.30-a0-360-g447f08457e (webtiles) character file. Game seed: 18283510359422970513 100 Charly the Cudgeller (level 4, 0/36 HPs) Began as a Vine Stalker Fighter on Nov 13, 2022. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:24 (2743 turns). Charly the Cudgeller (Vine Stalker Fighter) Turns: 2743, Time: 00:07:25 Health: 0/36 AC: 22 Str: 21 XL: 4 Next: 74% Magic: 0/5 EV: 2 Int: 8 God: Gold: 129 SH: 4 Dex: 13 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 flail rCold + . . Faith . c - +0 buckler rNeg . . . Spirit + (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec + Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, tree-form, resistant, attractive A: stationary, stasis, torment immunity, boosted hp, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour c - a +0 buckler (worn) k - a +0 cloak (melded) l - a +0 plate armour (melded) Potions e - a potion of brilliance g - 2 potions of curing i - 4 potions of lignification Skills: + Level 3.5 Fighting * Level 3.7 Maces & Flails - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Tmut/Erth 0% N/A 65% 2 Swiftness Air 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 exclusion, Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have extremely sharp teeth.)) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. Message History You barely miss Terence. Your bite misses Terence. Terence is moderately wounded. Terence drinks a potion. Terence goes berserk! Okay, then. You aren't carrying any scrolls. Unknown command. It was a potion of resistance. You feel protected. Terence hits you with a +0 falchion! You block Terence's attack. It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 falchion. It was a potion of flight. You feel very buoyant. You fly up into the air. Terence hits you but does no damage. Terence hits you with a +0 falchion. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you but does no damage. It was a potion of curing. That felt strangely inert. You block Terence's attack. Terence hits you with a +0 falchion. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 plate armour melds into your body. Your roots penetrate the ground. You block Terence's attack. You completely miss Terence. Terence is lightly wounded. You block Terence's attack. Terence hits you with a +0 falchion! You sock Terence! Terence is heavily wounded. Terence hits you but does no damage. Terence hits you with a +0 falchion. You hit Terence. Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 falchion. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... ##...## #.# ##.#.# #.....## #.## ###.## .......## #..## #..## # ........####...###########...#### ........'.................÷.....' ........####..>######.####....### .......#.........# #.# #..#.# # #.....##.###(###.# #.# ##.##.# ##...###.# #.# #♣# #.# #..##.# ##'####.# #.# #@# #.# #.###.# ##.......# #.. ..# #.# #.# #.# ##..###..# #####(# #.###.###.# ##..###..# #.# #.........# ...<..#..# #(# #####.####### #.......... (.# #.......# ##..###.### #(# #######.# ##..# #.# #.# You could see Terence (berserk). Vanquished Creatures Natasha (D:3) 3 worms A dart slug (D:1) 2 orcs 5 ball pythons 6 endoplasms 5 giant cockroaches 3 goblins (D:1) 4 hobgoblins 7 jackals A quokka (D:1) 8 bats 5 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charly the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 173 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 452 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1432 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1432 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 2056 | D:3 | Noticed Terence 2627 | D:3 | Noticed Natasha 2631 | D:3 | Killed Natasha 2689 | D:4 | Noticed an ogre 2743 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, minmay_vboxes D:2: layout_basic, ebering_dispersal_statue_hall D:3: layout_loops_corners, nicolae_wormholes, uniq_terence, uniq_natasha D:4: kennysheep_spiral_hall, layout_basic, nicolae_sif_muna_condensation Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 2 3 | 3.7 Fighting | 3 | 3.5 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 118 | 34 || 152 Bite | 31 | 9 || 40 Unarmed | | 1 || 1 Throw: Dart | | 8 || 8 Use: Potion | 1 | 7 || 8 Scroll | 1 | 3 || 4 Armor: Scale mail | 57 | 8 || 65 Plate armour | | 2 || 2 Skin | | 1 || 1 Dodge: Dodged | 69 | 7 || 76 Block: Buckler | 16 | 12 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2813 | 2577 | 236 | 42 | 1836 | 4 | 703.2 | Dungeon | 2813 | 2577 | 236 | 42 | 1836 | 4 | 703.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1107 daAuts D:1: 859 daAuts D:3: 844 daAuts D:4: 1 daAuts