Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 119 CalmDownMonkey the Charmwright (level 5, -2/41 HPs) Began as a Merfolk Skald on Oct 15, 2017. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:08:51 (2327 turns). CalmDownMonkey the Charmwright (Merfolk Skald) Turns: 2327, Time: 00:08:51 Health: -2/41 AC: 3 Str: 11 XL: 5 Next: 3% Magic: 3/8 EV: 13 Int: 14 God: Gold: 123 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn p - ring of protection from cold {rC+, !d} MPRegen 0.2/turn (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) q - a +0 blowgun (You took it off a gnoll on level 2 of the Dungeon) r - a +0 halberd (You took it off a gnoll on level 2 of the Dungeon) Missiles e - 39 stones (quivered) k - 30 sling bullets n - 17 bolts Armour b - a +0 leather armour (worn) Jewellery p - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls m - a scroll of amnesia Potions f - a potion of might {unknown} h - a potion of lignification {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} o - a potion of resistance {unknown} s - a potion of degeneration {unknown} Books c - a book of Battle Comestibles d - a bread ration g - 3 chunks of flesh l - 2 meat rations Skills: + Level 3.0 Fighting + Level 3.5 Polearms + Level 1.5 Armour + Level 3.5 Dodging + Level 2.6 Spellcasting + Level 4.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 #...... b - Shroud of Golubria Chrm/Tloc #......... 19% 2 ###.... c - Song of Slaying Chrm ##...... 9% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Message History You start resting. You feel sick. x14 You are no longer poisoned. You start resting. All of the chunks of flesh in your inventory have rotted away. An orc comes into view. It is wielding a club. The orc shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a club and wearing a leather armour You reach to attack! You hit the orc. The orc is heavily wounded. You closely miss the orc. The orc is heavily wounded. You closely miss the orc. The orc is heavily wounded. The orc hits you with a club. You closely miss the orc. The orc is heavily wounded. The orc hits you with a club. You hit the orc. You kill the orc! Things that are here: a club; a leather armour; an orc corpse You butcher the orc corpse. g - 3 chunks of flesh Things that are here: a club; a leather armour; an orc skeleton Things that are here: a club; a leather armour; an orc skeleton An orc priest comes into view. It is wielding a dagger. Attack whom? Press: ? - help, Dir - move target cursor, f - orc priest Aim: an orc priest, wielding a dagger and wearing a chain mail You reach to attack! You hit the orc priest but do no damage. You completely miss the orc priest. The orc priest closely misses you. Cast which spell? (? or * to list) You miscast Shroud of Golubria. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! The orc priest closely misses you. Casting: Shroud of Golubria Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The orc priest closely misses you. You hit the orc priest! The orc priest is heavily wounded. The orc priest hits you with a dagger. You hit the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. You barely resist. You hit the orc priest. The orc priest is almost dead. The orc priest barely misses you. Your leather armour prevents you from hitting the orc priest. The orc priest is almost dead. You hit the orc priest. The orc priest is almost dead. The orc priest closely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You barely miss the orc priest. The orc priest is almost dead. Your magical infusion is running out. The orc priest hits you with a dagger. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a dagger. You hit the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a dagger. You barely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. You barely resist. You hit the orc priest but do no damage. The orc priest is almost dead. You are no longer magically infusing your attacks. The orc priest hits you with a dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ####.#### #.## #.........## #.# #..# ####.###### #.# ##.# ##.## #+# #.# #...# ##########.########..###### ..$......................... #. ...#........................ .. . .....###....o########....### .... ...........@................ .... .....##.....)####........### .... ... #.#..#.# #.###...## .#.. . #.##...####.###...#### .... ........)............. .## ##.#########.##...#.### .# #.# #.##.#.#.# .# # #.# #.##.#.#.# ## .## #. #......#.## You could see an orc priest. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 2 leopard geckos (D:2) 2 orcs (D:2) 2 bats (D:1) 3 giant cockroaches 10 goblins 5 hobgoblins 6 jackals 7 kobolds A quokka (D:2) 4 frilled lizards 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 417 | D:1 | Learned a level 2 spell: Shroud of Golubria 420 | D:1 | Learned a level 2 spell: Song of Slaying 472 | D:1 | Reached skill level 1 in Armour 516 | D:1 | Reached skill level 3 in Dodging 546 | D:1 | Reached XP level 3. HP: 10/28 MP: 2/6 1512 | D:2 | Reached XP level 4. HP: 32/34 MP: 7/7 1816 | D:2 | Reached skill level 4 in Charms 2033 | D:2 | Found a stormy altar of Qazlal. 2147 | D:2 | Reached skill level 3 in Fighting 2147 | D:2 | Reached XP level 5. HP: 31/41 MP: 8/8 2327 | D:2 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.5 Dodging | 3 | 3.5 Charms | 4 | 4.0 Fighting | 3 | 3.0 Polearms | | 3.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 184 | 97 || 281 Cast: Infusion | 3 | 2 || 5 Shroud of Golubri | 2 | 2 || 4 Song of Slaying | 1 | || 1 Use: Scroll | 1 | 3 || 4 Stab: Sleeping | 4 | || 4 Eat: Chunk | 2 | 3 || 5 Armor: Leather armour | 35 | 8 || 43 Dodge: Dodged | 89 | 42 || 131 Vault maps used: D:1: lemuel_arrival_cross, kennysheep_nondescript D:2: kennysheep_doodads, minmay_misc_feat_iff, lemuel_statue_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 5.4 | 16.5 | 276.0 Dungeon | 100.0 | 100.0 | 0.2 | 5.4 | 16.5 | 276.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 85.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 85.0 +-------+-------+-------+-------+-------+----------------------