Dungeon Crawl Stone Soup version 0.22-a0-776-ge6d7efa (webtiles) character file. 0 CLM the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on July 18, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (14 turns). CLM the Magician (Gnoll Wanderer) Turns: 14, Time: 00:00:47 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 10% Magic: 8/8 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 14/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 blowgun Missiles c - 9 poisoned needles Armour f - a +0 robe (worn) Scrolls b - a scroll of teleportation {@r4} Comestibles a - a chunk of flesh e - a ration {!d} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 3.6 Necromancy + Level 0.0 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 14% 1 None Conjure Flame Conj/Fire #....... 38% 3 ##..... Slow Hex ###..... 4% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ##..... Blink Tloc N/A 22% 2 #...... Call Imp Summ #....... 22% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History e - a ration; f - a +0 robe (worn) Welcome, CLM the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. Okay, then. There is a fountain of clear blue water here. You open the large door. A bat comes into view. Firing (i - inventory) c - 10 poisoned needles (quivered) Aim: a bat (resting) You shoot a poisoned needle. The poisoned needle hits the bat. The bat is poisoned. You don't know any spells. Sorry, you're not good enough to have a special ability. Memorise Magic Dart, consuming 1 spell level and leaving 13? You start memorising the spell. You continue memorising. The bat hits you but does no damage. Your memorisation is interrupted. You don't know any spells. Sorry, you're not good enough to have a special ability. Firing (i - inventory) c - 9 poisoned needles (quivered) Aim: a bat (poisoned) You shoot a poisoned needle. The poisoned needle hits the bat. The bat looks even sicker. Really attack while wielding your +0 blowgun? [Y]es or [N]o only, please. Really attack while wielding your +0 blowgun? [Y]es or [N]o only, please. Really attack while wielding your +0 blowgun? Okay, then. You are now empty-handed. The bat hits you but does no damage. You barely miss the bat. You kill the bat! There is a large open door here. You see here a bat corpse. You butcher the bat corpse. a - a chunk of flesh There is a large open door here. There is a large open door here. c - 9 poisoned needles (gained 1) Okay, then. .. ......... . .. #.......## .. .##......... #.. .(........# ..#........ ...8... #...# #@# #'# #'# ##⌠## +⌠<⌠+ ##⌠## #+# ∆ There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CLM the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | CLM set off with: a scroll of teleportation {@r4}, 10 poisoned needles, a +0 blowgun, a ration {!d}, a +0 robe 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 14 | D:1 | Quit the game Vault maps used: D:1: grunt_arrival_crossed_arrows, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_c, co_window_cross_4, co_window_broadway_c, co_window_unsneaky_path_e, co_window_sun, glass_columns_a, glass_columns_b, glass_columns_c Action || total -------------------------++------- Melee: Unarmed || 1 Fire: Blowgun || 2 Armor: Robe || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 14 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 14 +---------+---------+-------+---------+---------+-------+---------